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authorThomas Dinges <blender@dingto.org>2015-05-05 11:38:45 +0300
committerThomas Dinges <blender@dingto.org>2015-05-05 11:38:45 +0300
commitd01b226870c4ace33024e7643d41fb5a7443c310 (patch)
tree3b1a6303625d86b5954ea5ef55f975f4afa40459 /intern/cycles/app
parente5e73ccc901e478e85e312579dd2bc63dfae0292 (diff)
Cleanup: Remove leftover from Distorted Noise node in XML reader.
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/cycles_xml.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index b47f20b22a9..1cfc8145b0f 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -503,10 +503,6 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
xml_read_int(&magic->depth, node, "depth");
snode = magic;
}
- else if(string_iequals(node.name(), "noise_texture")) {
- NoiseTextureNode *dist = new NoiseTextureNode();
- snode = dist;
- }
else if(string_iequals(node.name(), "wave_texture")) {
WaveTextureNode *wave = new WaveTextureNode();
xml_read_enum(&wave->type, WaveTextureNode::type_enum, node, "type");