diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-09-24 18:24:20 +0300 |
commit | 27b3ea622f8bd313a8e2827dfec752bf2125566c (patch) | |
tree | f212e49d224ce8e1cfc3b17a64ae524711494391 /intern/cycles/blender/addon/__init__.py | |
parent | 372dff8d1dc7e24d4b2cd37de245588ecfce8bfa (diff) | |
parent | de80e687689032cb85179a1f7e89750573631d5d (diff) |
Merge remote-tracking branch 'origin/master' into cycles_camera_nodescycles_camera_nodes
Note: the branch currently crashes in blender_camera_nodes.cpp:
BL::NodeTree b_ntree = b_data.node_groups[nodes_tree_name];
The crash was introduced in:
cb7cf523e5c000609f32a382e2c0fcc57f635a42
Conflicts:
intern/cycles/SConscript
intern/cycles/blender/addon/__init__.py
intern/cycles/blender/addon/properties.py
intern/cycles/blender/blender_camera.cpp
intern/cycles/kernel/kernel_types.h
intern/cycles/kernel/svm/svm.h
intern/cycles/kernel/svm/svm_types.h
intern/cycles/render/camera.cpp
intern/cycles/render/camera.h
Diffstat (limited to 'intern/cycles/blender/addon/__init__.py')
-rw-r--r-- | intern/cycles/blender/addon/__init__.py | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py index 415f6e81be8..7a9caa7b06b 100644 --- a/intern/cycles/blender/addon/__init__.py +++ b/intern/cycles/blender/addon/__init__.py @@ -11,7 +11,7 @@ # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and -# limitations under the License +# limitations under the License. # # <pep8 compliant> @@ -49,26 +49,23 @@ class CyclesRender(bpy.types.RenderEngine): # final render def update(self, data, scene): - if self.is_preview: - if not self.session: + if not self.session: + if self.is_preview: cscene = bpy.context.scene.cycles use_osl = cscene.shading_system and cscene.device == 'CPU' engine.create(self, data, scene, None, None, None, use_osl) - else: - if not self.session: - engine.create(self, data, scene) else: - engine.reset(self, data, scene) - - engine.update(self, data, scene) + engine.create(self, data, scene) + else: + engine.reset(self, data, scene) def render(self, scene): engine.render(self) - def bake(self, scene, obj, pass_type, pixel_array, num_pixels, depth, result): - engine.bake(self, obj, pass_type, pixel_array, num_pixels, depth, result) + def bake(self, scene, obj, pass_type, object_id, pixel_array, num_pixels, depth, result): + engine.bake(self, obj, pass_type, object_id, pixel_array, num_pixels, depth, result) # viewport render def view_update(self, context): |