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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:35 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:35 +0400 |
commit | eb87529e23cdc744ed52b00f3de25e208b29d7f1 (patch) | |
tree | a0579a1bfb292d8908c8e704a6d82f4dc3f47ecb /intern/cycles/blender/addon/__init__.py | |
parent | e02b23b81ab05579c0ee11ee3a1acb283643e528 (diff) |
Cycles OSL: shader script node
Documentation here:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/OSL
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/Cycles
These changes require an OSL build from this repository:
https://github.com/DingTo/OpenShadingLanguage
The lib/ OSL has not been updated yet, so you might want to keep OSL disabled
until that is done.
Still todo:
* Auto update for external .osl files not working currently, press update manually
* Node could indicate better when a refresh is needed
* Attributes like UV or generated coordinates may be missing when requested from
an OSL shader, need a way to request them to be loaded by cycles
* Expose string, enum and other non-socket parameters
* Scons build support
Thanks to Thomas, Lukas and Dalai for the implementation.
Diffstat (limited to 'intern/cycles/blender/addon/__init__.py')
-rw-r--r-- | intern/cycles/blender/addon/__init__.py | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py index 6292c09fbb1..16697c08b2b 100644 --- a/intern/cycles/blender/addon/__init__.py +++ b/intern/cycles/blender/addon/__init__.py @@ -71,6 +71,13 @@ class CyclesRender(bpy.types.RenderEngine): def view_draw(self, context): engine.draw(self, context.region, context.space_data, context.region_data) + def update_script_node(self, node): + if engine.with_osl(): + from . import osl + osl.update_script_node(node, self.report) + else: + self.report({'ERROR'}, "OSL support disabled in this build.") + def register(): properties.register() @@ -84,3 +91,4 @@ def unregister(): properties.unregister() presets.unregister() bpy.utils.unregister_module(__name__) + |