diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-02-14 14:20:12 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-02-25 13:44:47 +0300 |
commit | e0085bfd24da3dcfb30498ad8c579620042aa6c5 (patch) | |
tree | 5b0c9a9dab1b8cc72add4f3bf0f9a331f6a87df4 /intern/cycles/blender/addon/properties.py | |
parent | e6be2af061ba154ec633fcaf3e4caecacec521c6 (diff) |
Cycles: move sss and diffuse transmission into diffuse pass
This simplifies compositors setups and will be consistent with Eevee render
passes from D6331. There's a continuum between these passes and it's not clear
there is much advantage to having them available separately.
Differential Revision: https://developer.blender.org/D6848
Diffstat (limited to 'intern/cycles/blender/addon/properties.py')
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 23ff1771995..c60881f9351 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -178,10 +178,6 @@ enum_view3d_shading_render_pass= ( ('TRANSMISSION_INDIRECT', "Transmission Indirect", "Show the Transmission Indirect render pass", 45), ('TRANSMISSION_COLOR', "Transmission Color", "Show the Transmission Color render pass", 46), - ('SUBSURFACE_DIRECT', "Subsurface Direct", "Show the Subsurface Direct render pass", 47), - ('SUBSURFACE_INDIRECT', "Subsurface Indirect", "Show the Subsurface Indirect render pass", 48), - ('SUBSURFACE_COLOR', "Subsurface Color", "Show the Subsurface Color render pass", 49), - ('VOLUME_DIRECT', "Volume Direct", "Show the Volume Direct render pass", 50), ('VOLUME_INDIRECT', "Volume Indirect", "Show the Volume Indirect render pass", 51), @@ -652,7 +648,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): ('DIFFUSE', "Diffuse", ""), ('GLOSSY', "Glossy", ""), ('TRANSMISSION', "Transmission", ""), - ('SUBSURFACE', "Subsurface", ""), ), ) @@ -1346,16 +1341,6 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup): description="Denoise the indirect transmission lighting", default=True, ) - denoising_subsurface_direct: BoolProperty( - name="Subsurface Direct", - description="Denoise the direct subsurface lighting", - default=True, - ) - denoising_subsurface_indirect: BoolProperty( - name="Subsurface Indirect", - description="Denoise the indirect subsurface lighting", - default=True, - ) denoising_strength: FloatProperty( name="Denoising Strength", description="Controls neighbor pixel weighting for the denoising filter (lower values preserve more detail, but aren't as smooth)", |