Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <jbakker>2020-12-07 09:50:14 +0300
committerJeroen Bakker <jeroen@blender.org>2020-12-07 10:01:49 +0300
commit5baae026a86f7a926a3fca0bd9fecee209ab717c (patch)
tree4b8968ac6d51457a62855e93f784efcfc429368f /intern/cycles/blender/addon/properties.py
parent3d0b65f89b2ddad5141acb00685885a995fdc9f3 (diff)
Cycles: Use Blender Cryptomatte Settings.
Blender has now the place to store the Cryptomatte settings. This patch migrates Cycles to use the new settings. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D9746
Diffstat (limited to 'intern/cycles/blender/addon/properties.py')
-rw-r--r--intern/cycles/blender/addon/properties.py31
1 files changed, 0 insertions, 31 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 054fd900419..0d861fde6fc 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -1470,37 +1470,6 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
default='RGB_ALBEDO_NORMAL',
)
- use_pass_crypto_object: BoolProperty(
- name="Cryptomatte Object",
- description="Render cryptomatte object pass, for isolating objects in compositing",
- default=False,
- update=update_render_passes,
- )
- use_pass_crypto_material: BoolProperty(
- name="Cryptomatte Material",
- description="Render cryptomatte material pass, for isolating materials in compositing",
- default=False,
- update=update_render_passes,
- )
- use_pass_crypto_asset: BoolProperty(
- name="Cryptomatte Asset",
- description="Render cryptomatte asset pass, for isolating groups of objects with the same parent",
- default=False,
- update=update_render_passes,
- )
- pass_crypto_depth: IntProperty(
- name="Cryptomatte Levels",
- description="Sets how many unique objects can be distinguished per pixel",
- default=6, min=2, max=16, step=2,
- update=update_render_passes,
- )
- pass_crypto_accurate: BoolProperty(
- name="Cryptomatte Accurate",
- description="Generate a more accurate Cryptomatte pass. CPU only, may render slower and use more memory",
- default=True,
- update=update_render_passes,
- )
-
aovs: CollectionProperty(
type=CyclesAOVPass,
description="Custom render passes that can be output by shader nodes",