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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-28 18:06:32 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-28 18:47:53 +0300
commitc9238e638fd5f6b3e4cf22d879d397dee1b09b48 (patch)
treec03058522ffe94482870ad084bd76ec43823222e /intern/cycles/blender/addon/properties.py
parent4e8c5f4bc8c77d70328797ea179bb1c7ca0e51e2 (diff)
Cycles: add back control to render first N bounces with path termination
It's found in the Sampling > Advanced panel and 0 by default. This helps to reduce noise in some scenes, while making others slower.
Diffstat (limited to 'intern/cycles/blender/addon/properties.py')
-rw-r--r--intern/cycles/blender/addon/properties.py15
1 files changed, 15 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index d9e145c8b75..c5cedf2ed9b 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -291,6 +291,21 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
default=0.01,
)
+ min_light_bounces: IntProperty(
+ name="Min Light Bounces",
+ description="Minimum number of light bounces. Setting this higher reduces noise in the first bounces, "
+ "but can also be less efficient for more complex geometry like hair and volumes",
+ min=0, max=1024,
+ default=0,
+ )
+ min_transparent_bounces: IntProperty(
+ name="Min Transparent Bounces",
+ description="Minimum number of transparnet bounces. Setting this higher reduces noise in the first bounces, "
+ "but can also be less efficient for more complex geometry like hair and volumes",
+ min=0, max=1024,
+ default=0,
+ )
+
caustics_reflective: BoolProperty(
name="Reflective Caustics",
description="Use reflective caustics, resulting in a brighter image (more noise but added realism)",