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authorLukas Stockner <lukas.stockner@freenet.de>2022-05-04 21:05:59 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-05-04 21:07:19 +0300
commit0fa1c65ee30d5a9e742ab313de440d44424e427e (patch)
treea8364ab554ad6b8cf9225b77b84d13ceca00ca0e /intern/cycles/blender/addon/ui.py
parent54f447ecde72ab97c058d3b81f616751ef1677e1 (diff)
Fix T95644: Cycles doesn't update modified object attributes on GPU
evice_update_preprocess is supposed to detect modified attributes and flag the device_vector for a copy through device_update_flags. However, since object attributes are only created in device_update_attributes afterwards, they can't be included in that check. Change the function that actually updates the device_vector to tag it as modified as soon as its content gets updated. Differential Revision: https://developer.blender.org/D14815
Diffstat (limited to 'intern/cycles/blender/addon/ui.py')
0 files changed, 0 insertions, 0 deletions