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authorBrecht Van Lommel <brecht@blender.org>2021-10-04 13:07:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-04 14:58:37 +0300
commit76238af213d44349821612db6a43f3a89d9be5f4 (patch)
treebef2016d1690e53480a431cd29e18646c1b12982 /intern/cycles/blender/addon/ui.py
parent8ca7250982087c137370f72c6b2de91c7ce09e91 (diff)
Fix Cycles render time pass being available in UI, but it was removed
This previously only work for CPU rendering, and isn't that practical to get working in the new architecture.
Diffstat (limited to 'intern/cycles/blender/addon/ui.py')
-rw-r--r--intern/cycles/blender/addon/ui.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index c4a1844480c..55782088444 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -792,7 +792,6 @@ class CYCLES_RENDER_PT_passes_data(CyclesButtonsPanel, Panel):
col.prop(view_layer, "use_pass_material_index")
col = layout.column(heading="Debug", align=True)
- col.prop(cycles_view_layer, "pass_debug_render_time", text="Render Time")
col.prop(cycles_view_layer, "pass_debug_sample_count", text="Sample Count")
layout.prop(view_layer, "pass_alpha_threshold")