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author | Brecht Van Lommel <brecht@blender.org> | 2020-05-10 17:12:46 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-06-02 05:54:44 +0300 |
commit | 18cda8be8768b1e4ad9c359295142272e7aac6bf (patch) | |
tree | fd01cf95d243c9090431427719fa12d86a608d2b /intern/cycles/blender/addon | |
parent | 98c301d25ec7792075f6fb3826035f00e75a0926 (diff) |
Cycles: change perspective depth pass to be more standard
Now it matches Eevee, OpenGL and other renderers. Panoramic camera depth passes
are unchanged, and are still distance from the camera center.
Diffstat (limited to 'intern/cycles/blender/addon')
0 files changed, 0 insertions, 0 deletions