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author | Sergey Sharybin <sergey@blender.org> | 2021-07-23 13:30:02 +0300 |
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committer | Sergey Sharybin <sergey@blender.org> | 2021-07-27 12:48:14 +0300 |
commit | b1a2abd6b2ba92c0b9134ae72b502a375556a417 (patch) | |
tree | 5ede4d0fca0882305c2a98df079a886d2d58993f /intern/cycles/blender/addon | |
parent | c5e5ac4a176e7d7fc80bf9d997d0d472f4956895 (diff) |
Fix missing passes update on Use Denoising change
Makes it so Render Layers node in the compositor is updated as soon
as Use Denoising is changed for the final render.
Differential Revision: https://developer.blender.org/D12010
Diffstat (limited to 'intern/cycles/blender/addon')
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index b014811211f..70f091158d2 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -263,6 +263,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): name="Use Denoising", description="Denoise the rendered image", default=False, + update=update_render_passes, ) use_preview_denoising: BoolProperty( name="Use Viewport Denoising", |