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authorStefan Werner <stefan.werner@tangent-animation.com>2018-10-28 12:37:41 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-10-28 12:37:41 +0300
commite58c6cf0c678849cf9c348a8df5e0ec24a6abd4d (patch)
tree7c6dc887ad93e87ad56c3d0c627265a99c7f1e7d /intern/cycles/blender/addon
parentc0b3e3daebd36a483e659d32e6517f2fb9b0e277 (diff)
Cycles: Added Cryptomatte output.
This allows for extra output passes that encode automatic object and material masks for the entire scene. It is an implementation of the Cryptomatte standard as introduced by Psyop. A good future extension would be to add a manifest to the export and to do plenty of testing to ensure that it is fully compatible with other renderers and compositing programs that use Cryptomatte. Internally, it adds the ability for Cycles to have several passes of the same type that are distinguished by their name. Differential Revision: https://developer.blender.org/D3538
Diffstat (limited to 'intern/cycles/blender/addon')
-rw-r--r--intern/cycles/blender/addon/engine.py11
-rw-r--r--intern/cycles/blender/addon/properties.py31
-rw-r--r--intern/cycles/blender/addon/ui.py11
3 files changed, 52 insertions, 1 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index 16ec7bc314b..2cdeb97a32d 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -254,6 +254,17 @@ def register_passes(engine, scene, srl):
if crl.use_pass_volume_indirect: engine.register_pass(scene, srl, "VolumeInd", 3, "RGB", 'COLOR')
cscene = scene.cycles
+
+ if crl.use_pass_crypto_object:
+ for i in range(0, crl.pass_crypto_depth, 2):
+ engine.register_pass(scene, srl, "CryptoObject" + '{:02d}'.format(i), 4, "RGBA", 'COLOR')
+ if crl.use_pass_crypto_material:
+ for i in range(0, crl.pass_crypto_depth, 2):
+ engine.register_pass(scene, srl, "CryptoMaterial" + '{:02d}'.format(i), 4, "RGBA", 'COLOR')
+ if srl.cycles.use_pass_crypto_asset:
+ for i in range(0, srl.cycles.pass_crypto_depth, 2):
+ engine.register_pass(scene, srl, "CryptoAsset" + '{:02d}'.format(i), 4, "RGBA", 'COLOR')
+
if crl.use_denoising:
engine.register_pass(scene, srl, "Noisy Image", 3, "RGBA", 'COLOR')
if crl.denoising_store_passes:
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 80b83c94012..848b76eb02f 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -1339,7 +1339,36 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
default=False,
update=update_render_passes,
)
-
+ cls.use_pass_crypto_object = BoolProperty(
+ name="Cryptomatte Object",
+ description="Cryptomatte Object pass",
+ default=False,
+ update=update_render_passes,
+ )
+ cls.use_pass_crypto_material = BoolProperty(
+ name="Cryptomatte Material",
+ description="Cryptomatte Material pass",
+ default=False,
+ update=update_render_passes,
+ )
+ cls.use_pass_crypto_asset = BoolProperty(
+ name="Cryptomatte Asset",
+ description="Cryptomatte Asset pass",
+ default=False,
+ update=update_render_passes,
+ )
+ cls.pass_crypto_depth = IntProperty(
+ name="Cryptomatte Levels",
+ description="Describes how many unique IDs per pixel are written to Cryptomatte",
+ default=6, min=2, max=16, step=2,
+ update=update_render_passes,
+ )
+ cls.pass_crypto_accurate = BoolProperty(
+ name="Cryptomatte Accurate",
+ description="Gerenate a more accurate Cryptomatte pass, CPU only, may render slower and use more memory",
+ default=True,
+ update=update_render_passes,
+ )
@classmethod
def unregister(cls):
del bpy.types.SceneRenderLayer.cycles
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 5edbcb19672..6f11d3c313d 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -563,6 +563,17 @@ class CYCLES_RENDER_PT_layer_passes(CyclesButtonsPanel, Panel):
col.prop(crl, "pass_debug_bvh_intersections")
col.prop(crl, "pass_debug_ray_bounces")
+ crl = rl.cycles
+ layout.label("Cryptomatte:")
+ row = layout.row(align=True)
+ row.prop(crl, "use_pass_crypto_object", text="Object", toggle=True)
+ row.prop(crl, "use_pass_crypto_material", text="Material", toggle=True)
+ row.prop(crl, "use_pass_crypto_asset", text="Asset", toggle=True)
+ row = layout.row(align=True)
+ row.prop(crl, "pass_crypto_depth")
+ row = layout.row(align=True)
+ row.active = use_cpu(context)
+ row.prop(crl, "pass_crypto_accurate", text="Accurate Mode")
class CYCLES_RENDER_PT_views(CyclesButtonsPanel, Panel):
bl_label = "Views"