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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 08:55:39 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 08:55:39 +0300
commitd27158aae9bc48b2a07760a2dbe8e642fcecbe57 (patch)
tree7ecfe898e53f07e589ee4be0ea5b297153d7dfcf /intern/cycles/blender/blender_curves.cpp
parentf3161bd2abe4bcc41f0e9169275be315ecc6b054 (diff)
parent8a76f8dac3475b1d24956e0d384d65295f15c76a (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern/cycles/blender/blender_curves.cpp')
-rw-r--r--intern/cycles/blender/blender_curves.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index 6017ea502ed..984442fb08c 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -633,10 +633,10 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
}
}
-static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int time_index)
+static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int motion_step)
{
VLOG(1) << "Exporting curve motion segments for mesh " << mesh->name
- << ", time index " << time_index;
+ << ", motion step " << motion_step;
/* find attribute */
Attribute *attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
@@ -651,7 +651,7 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
/* export motion vectors for curve keys */
size_t numkeys = mesh->curve_keys.size();
- float4 *mP = attr_mP->data_float4() + time_index*numkeys;
+ float4 *mP = attr_mP->data_float4() + motion_step*numkeys;
bool have_motion = false;
int i = 0;
@@ -702,12 +702,12 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
}
mesh->curve_attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
- else if(time_index > 0) {
- VLOG(1) << "Filling in new motion vertex position for time_index "
- << time_index;
+ else if(motion_step > 0) {
+ VLOG(1) << "Filling in new motion vertex position for motion_step "
+ << motion_step;
/* motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now */
- for(int step = 0; step < time_index; step++) {
+ for(int step = 0; step < motion_step; step++) {
float4 *mP = attr_mP->data_float4() + step*numkeys;
for(int key = 0; key < numkeys; key++) {
@@ -889,7 +889,7 @@ void BlenderSync::sync_curves(BL::Depsgraph& b_depsgraph,
BL::Mesh& b_mesh,
BL::Object& b_ob,
bool motion,
- int time_index)
+ int motion_step)
{
if(!motion) {
/* Clear stored curve data */
@@ -954,7 +954,7 @@ void BlenderSync::sync_curves(BL::Depsgraph& b_depsgraph,
}
else {
if(motion)
- ExportCurveSegmentsMotion(mesh, &CData, time_index);
+ ExportCurveSegmentsMotion(mesh, &CData, motion_step);
else
ExportCurveSegments(scene, mesh, &CData);
}