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authorBrecht Van Lommel <brecht@blender.org>2020-11-09 19:23:32 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-11-09 19:30:34 +0300
commitec6a9322e8723b906089f02ff76b04a7bb7d136f (patch)
tree9b5882a10cc69d524e6c08f6a3bf9e15b9c59f81 /intern/cycles/blender/blender_mesh.cpp
parentdfe50ef2d84263c3470011eaba60ca45e4684b67 (diff)
Fix T78956: banding artifacts of vertex colors in Cycles
Byte colors must be encoded in sRGB and converted to linear on lookup, to avoid precision loss.
Diffstat (limited to 'intern/cycles/blender/blender_mesh.cpp')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index e40e1f5f001..b78a2c30b5e 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -346,7 +346,7 @@ static void attr_create_vertex_color(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh,
for (int i = 0; i < n; i++) {
float4 color = get_float4(l->data[p->loop_start() + i].color());
/* Compress/encode vertex color using the sRGB curve. */
- *(cdata++) = color_float4_to_uchar4(color_srgb_to_linear_v4(color));
+ *(cdata++) = color_float4_to_uchar4(color);
}
}
}
@@ -368,9 +368,10 @@ static void attr_create_vertex_color(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh,
float4 c3 = get_float4(l->data[li[2]].color());
/* Compress/encode vertex color using the sRGB curve. */
- cdata[0] = color_float4_to_uchar4(color_srgb_to_linear_v4(c1));
- cdata[1] = color_float4_to_uchar4(color_srgb_to_linear_v4(c2));
- cdata[2] = color_float4_to_uchar4(color_srgb_to_linear_v4(c3));
+ cdata[0] = color_float4_to_uchar4(c1);
+ cdata[1] = color_float4_to_uchar4(c2);
+ cdata[2] = color_float4_to_uchar4(c3);
+
cdata += 3;
}
}