diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-12-18 12:40:14 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-12-18 12:40:14 +0300 |
commit | 20006e4a677512d709d938c169156566b369b563 (patch) | |
tree | 4ea48bb3776cbe573cd6d70a54999fd3d00a1ac0 /intern/cycles/blender/blender_mesh.cpp | |
parent | 2bdd44c87af1f7fda14939f9299f53a07d025ba8 (diff) |
Cycles: Do some logging when motion is detected in the scene
Diffstat (limited to 'intern/cycles/blender/blender_mesh.cpp')
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index a5e4b7bd2ae..e8da8a87c1d 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -27,6 +27,7 @@ #include "subd_split.h" #include "util_foreach.h" +#include "util_logging.h" #include "mikktspace.h" @@ -761,11 +762,13 @@ void BlenderSync::sync_mesh_motion(BL::Object b_ob, Object *object, float motion if(new_attribute) { if(i != numverts || memcmp(mP, &mesh->verts[0], sizeof(float3)*numverts) == 0) { /* no motion, remove attributes again */ + VLOG(1) << "No actual motion for mesh " << b_mesh.name(); mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION); if(attr_mN) mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL); } else if(time_index > 0) { + VLOG(1) << "Filling motion for mesh " << b_mesh.name(); /* motion, fill up previous steps that we might have skipped because * they had no motion, but we need them anyway now */ float3 *P = &mesh->verts[0]; |