diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-06 11:17:58 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-06 11:17:58 +0300 |
commit | 1daa20ad9f6f0c433a4e0a97a74e5beb9ea4e2c7 (patch) | |
tree | 982857c47d650cb3f53df065cdcbcca827bff56d /intern/cycles/blender/blender_object.cpp | |
parent | 62fbb7d4a10bea1ce88a486657a87743b93c9fd1 (diff) |
Cleanup: strip trailing space for cycles
Diffstat (limited to 'intern/cycles/blender/blender_object.cpp')
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 7f9018964c7..35bf7beda41 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -125,7 +125,7 @@ void BlenderSync::sync_light(BL::Object& b_parent, *use_portal = true; return; } - + BL::Lamp b_lamp(b_ob.data()); /* type */ @@ -185,7 +185,7 @@ void BlenderSync::sync_light(BL::Object& b_parent, PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles"); light->cast_shadow = get_boolean(clamp, "cast_shadow"); light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling"); - + int samples = get_int(clamp, "samples"); if(get_boolean(cscene, "use_square_samples")) light->samples = samples * samples; @@ -287,7 +287,7 @@ Object *BlenderSync::sync_object(BL::Object& b_parent, { BL::Object b_ob = (b_dupli_ob ? b_dupli_ob.object() : b_parent); bool motion = motion_time != 0.0f; - + /* light is handled separately */ if(object_is_light(b_ob)) { /* don't use lamps for excluded layers used as mask layer */ @@ -360,7 +360,7 @@ Object *BlenderSync::sync_object(BL::Object& b_parent, if(object_map.sync(&object, b_ob, b_parent, key)) object_updated = true; - + /* mesh sync */ object->mesh = sync_mesh(b_ob, object_updated, hide_tris); @@ -502,7 +502,7 @@ static bool object_render_hide(BL::Object& b_ob, } parent = parent.parent(); } - + hide_triangles = hide_emitter; if(show_emitter) { @@ -530,7 +530,7 @@ void BlenderSync::sync_objects(float motion_time) /* layer data */ uint scene_layer = render_layer.scene_layer; bool motion = motion_time != 0.0f; - + if(!motion) { /* prepare for sync */ light_map.pre_sync(); @@ -755,4 +755,3 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render, } CCL_NAMESPACE_END - |