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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-08-21 00:46:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-08-21 00:46:05 +0300 |
commit | 41e6068c76447e7c3b9c281f508eae03d3dea804 (patch) | |
tree | 99e01f6caddfb583d76a7a393a604ed776c86719 /intern/cycles/blender/blender_object.cpp | |
parent | 1d1ddd48db432eb9ff646297d559756668fe6843 (diff) |
Revert "Cycles: remove square samples option."
This reverts commit 757c24b6bceaeeae95f743b72b6a7040880a0ebf.
We'll revisit this when doing deeper sampling changes.
Diffstat (limited to 'intern/cycles/blender/blender_object.cpp')
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 82623d538b2..a930c439370 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -162,11 +162,16 @@ void BlenderSync::sync_light(BL::Object& b_parent, light->shader = used_shaders[0]; /* shadow */ + PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles"); light->cast_shadow = get_boolean(clamp, "cast_shadow"); light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling"); - light->samples = get_int(clamp, "samples"); + int samples = get_int(clamp, "samples"); + if(get_boolean(cscene, "use_square_samples")) + light->samples = samples * samples; + else + light->samples = samples; light->max_bounces = get_int(clamp, "max_bounces"); @@ -194,6 +199,7 @@ void BlenderSync::sync_background_light(bool use_portal) BL::World b_world = b_scene.world(); if(b_world) { + PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles"); bool sample_as_light = get_boolean(cworld, "sample_as_light"); @@ -212,7 +218,11 @@ void BlenderSync::sync_background_light(bool use_portal) light->use_mis = sample_as_light; light->max_bounces = get_int(cworld, "max_bounces"); - light->samples = get_int(cworld, "samples"); + int samples = get_int(cworld, "samples"); + if(get_boolean(cscene, "use_square_samples")) + light->samples = samples * samples; + else + light->samples = samples; light->tag_update(scene); light_map.set_recalc(b_world); |