diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-19 12:59:58 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-22 19:19:20 +0300 |
commit | 2f79d1c0584f4d72984e56db1f5878be3360e044 (patch) | |
tree | f2385b9834d7a9e0c15be92ca5356f4bc91aa247 /intern/cycles/blender/blender_python.cpp | |
parent | 0f69026b1c3c07b203aeba658048f1129e41b116 (diff) |
Cycles: Replace use_qbvh boolean flag with an enum-based property
This was we can introduce other types of BVH, for example, wider ones, without
causing too much mess around boolean flags.
Thoughs:
- Ideally device info should probably return bitflag of what BVH types it
supports.
It is possible to implement based on simple logic in device/ and mesh.cpp,
rest of the changes will stay the same.
- Not happy with workarounds in util_debug and duplicated enum in kernel.
Maybe enbum should be stores in kernel, but then it's kind of weird to include
kernel types from utils. Soudns some cyclkic dependency.
Reviewers: brecht, maxim_d33
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D3011
Diffstat (limited to 'intern/cycles/blender/blender_python.cpp')
-rw-r--r-- | intern/cycles/blender/blender_python.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp index 687ddd9e7c3..792597cbad5 100644 --- a/intern/cycles/blender/blender_python.cpp +++ b/intern/cycles/blender/blender_python.cpp @@ -69,7 +69,7 @@ bool debug_flags_sync_from_scene(BL::Scene b_scene) flags.cpu.sse41 = get_boolean(cscene, "debug_use_cpu_sse41"); flags.cpu.sse3 = get_boolean(cscene, "debug_use_cpu_sse3"); flags.cpu.sse2 = get_boolean(cscene, "debug_use_cpu_sse2"); - flags.cpu.qbvh = get_boolean(cscene, "debug_use_qbvh"); + flags.cpu.bvh_layout = (BVHLayout)get_enum(cscene, "debug_bvh_layout"); flags.cpu.split_kernel = get_boolean(cscene, "debug_use_cpu_split_kernel"); /* Synchronize CUDA flags. */ flags.cuda.adaptive_compile = get_boolean(cscene, "debug_use_cuda_adaptive_compile"); |