diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
commit | 5ff132182dbb089111cba3a80fa3a8eeb6009ec3 (patch) | |
tree | 016387c6917ce51dbe405489f7f5846b19faab1f /intern/cycles/blender/blender_session.cpp | |
parent | 6f43e1dfef3e5632976529a6f678292b15bd5a0c (diff) |
Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing
when it's inconsistent especially when you work on both Cycles and
Blender sides.
Shouldn;t cause merge PITA, it's whitespace changes only, Git should
be able to merge it nicely.
Diffstat (limited to 'intern/cycles/blender/blender_session.cpp')
-rw-r--r-- | intern/cycles/blender/blender_session.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 4ff1d7713dc..ee6ec7ac2c1 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -353,7 +353,7 @@ void BlenderSession::do_write_update_render_tile(RenderTile& rtile, bool do_upda BL::RenderResult b_rr = begin_render_result(b_engine, x, y, w, h, b_rlay_name.c_str()); /* can happen if the intersected rectangle gives 0 width or height */ - if (b_rr.ptr.data == NULL) { + if(b_rr.ptr.data == NULL) { return; } @@ -366,10 +366,10 @@ void BlenderSession::do_write_update_render_tile(RenderTile& rtile, bool do_upda BL::RenderLayer b_rlay = *b_single_rlay; - if (do_update_only) { + if(do_update_only) { /* update only needed */ - if (rtile.sample != 0) { + if(rtile.sample != 0) { /* sample would be zero at initial tile update, which is only needed * to tag tile form blender side as IN PROGRESS for proper highlight * no buffers should be sent to blender yet @@ -397,7 +397,7 @@ void BlenderSession::update_render_tile(RenderTile& rtile) * be updated in blender side * would need to be investigated a bit further, but for now shall be fine */ - if (!b_engine.is_preview()) + if(!b_engine.is_preview()) do_write_update_render_tile(rtile, true); else do_write_update_render_tile(rtile, false); @@ -601,7 +601,7 @@ void BlenderSession::do_write_update_render_result(BL::RenderResult b_rr, BL::Re vector<float> pixels(params.width*params.height*4); - if (!do_update_only) { + if(!do_update_only) { /* copy each pass */ BL::RenderLayer::passes_iterator b_iter; @@ -869,7 +869,7 @@ void BlenderSession::update_status_progress() last_progress = progress; } - if (session->progress.get_error()) { + if(session->progress.get_error()) { string error = session->progress.get_error_message(); if(error != last_error) { /* TODO(sergey): Currently C++ RNA API doesn't let us to |