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authorBrecht Van Lommel <brecht@blender.org>2020-06-01 00:49:10 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-06-24 16:17:36 +0300
commit0a3bde63006c66b8b8531ed5eccca9bdf5e5dc20 (patch)
treecf4a577e1fb0cfdaf0c47d56879ae49a21b68c1d /intern/cycles/blender/blender_session.cpp
parent88157b9efb2027380c4083d06e4ed61d8d109cef (diff)
Cycles: add denoising settings to the render properties
Enabling render and viewport denoising is now both done from the render properties. View layers still can individually be enabled/disabled for denoising and have their own denoising parameters. Note that the denoising engine also affects how denoising data passes are output even if no denoising happens on the render itself, to make the passes compatible with the engine. This includes internal refactoring for how denoising parameters are passed along, trying to avoid code duplication and unclear naming. Ref T76259
Diffstat (limited to 'intern/cycles/blender/blender_session.cpp')
-rw-r--r--intern/cycles/blender/blender_session.cpp118
1 files changed, 70 insertions, 48 deletions
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index dbe87ce2b13..2874ccb6470 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -157,8 +157,14 @@ void BlenderSession::create_session()
}
/* set buffer parameters */
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_v3d, b_rv3d, scene->camera, width, height);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_v3d,
+ b_rv3d,
+ scene->camera,
+ width,
+ height,
+ session_params.denoising.use);
session->reset(buffer_params, session_params.samples);
b_engine.use_highlight_tiles(session_params.progressive_refine == false);
@@ -239,8 +245,14 @@ void BlenderSession::reset_session(BL::BlendData &b_data, BL::Depsgraph &b_depsg
BL::SpaceView3D b_null_space_view3d(PointerRNA_NULL);
BL::RegionView3D b_null_region_view3d(PointerRNA_NULL);
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_null_space_view3d, b_null_region_view3d, scene->camera, width, height);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_null_space_view3d,
+ b_null_region_view3d,
+ scene->camera,
+ width,
+ height,
+ session_params.denoising.use);
session->reset(buffer_params, session_params.samples);
b_engine.use_highlight_tiles(session_params.progressive_refine == false);
@@ -468,14 +480,19 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
session->update_render_tile_cb = function_bind(
&BlenderSession::update_render_tile, this, _1, _2);
+ BL::ViewLayer b_view_layer = b_depsgraph.view_layer_eval();
+
/* get buffer parameters */
SessionParams session_params = BlenderSync::get_session_params(
- b_engine, b_userpref, b_scene, background);
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_v3d, b_rv3d, scene->camera, width, height);
-
- /* render each layer */
- BL::ViewLayer b_view_layer = b_depsgraph.view_layer_eval();
+ b_engine, b_userpref, b_scene, background, b_view_layer);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_v3d,
+ b_rv3d,
+ scene->camera,
+ width,
+ height,
+ session_params.denoising.use);
/* temporary render result to find needed passes and views */
BL::RenderResult b_rr = begin_render_result(
@@ -485,35 +502,26 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
BL::RenderLayer b_rlay = *b_single_rlay;
b_rlay_name = b_view_layer.name();
- /* add passes */
- vector<Pass> passes = sync->sync_render_passes(
- b_rlay, b_view_layer, session_params.adaptive_sampling);
- buffer_params.passes = passes;
+ /* Update denoising parameters. */
+ session->set_denoising(session_params.denoising);
- PointerRNA crl = RNA_pointer_get(&b_view_layer.ptr, "cycles");
- bool use_denoising = get_boolean(crl, "use_denoising");
- bool use_optix_denoising = get_boolean(crl, "use_optix_denoising");
- bool write_denoising_passes = get_boolean(crl, "denoising_store_passes");
+ bool use_denoising = session_params.denoising.use;
+ bool store_denoising_passes = session_params.denoising.store_passes;
- buffer_params.denoising_data_pass = use_denoising || write_denoising_passes;
+ buffer_params.denoising_data_pass = use_denoising || store_denoising_passes;
buffer_params.denoising_clean_pass = (scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES);
- buffer_params.denoising_prefiltered_pass = write_denoising_passes && !use_optix_denoising;
-
- session->params.run_denoising = use_denoising || write_denoising_passes;
- session->params.full_denoising = use_denoising && !use_optix_denoising;
- session->params.optix_denoising = use_denoising && use_optix_denoising;
- session->params.write_denoising_passes = write_denoising_passes && !use_optix_denoising;
- session->params.denoising.radius = get_int(crl, "denoising_radius");
- session->params.denoising.strength = get_float(crl, "denoising_strength");
- session->params.denoising.feature_strength = get_float(crl, "denoising_feature_strength");
- session->params.denoising.relative_pca = get_boolean(crl, "denoising_relative_pca");
- session->params.denoising.optix_input_passes = get_enum(crl, "denoising_optix_input_passes");
- session->tile_manager.schedule_denoising = session->params.run_denoising;
+ buffer_params.denoising_prefiltered_pass = store_denoising_passes &&
+ session_params.denoising.type == DENOISER_NLM;
scene->film->denoising_data_pass = buffer_params.denoising_data_pass;
scene->film->denoising_clean_pass = buffer_params.denoising_clean_pass;
scene->film->denoising_prefiltered_pass = buffer_params.denoising_prefiltered_pass;
+ /* Add passes */
+ vector<Pass> passes = sync->sync_render_passes(
+ b_rlay, b_view_layer, session_params.adaptive_sampling, session_params.denoising);
+ buffer_params.passes = passes;
+
scene->film->pass_alpha_threshold = b_view_layer.pass_alpha_threshold();
scene->film->tag_passes_update(scene, passes);
scene->film->tag_update(scene);
@@ -798,7 +806,7 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_)
/* increase samples, but never decrease */
session->set_samples(session_params.samples);
- session->set_denoising_start_sample(session_params.denoising_start_sample);
+ session->set_denoising_start_sample(session_params.denoising.start_sample);
session->set_pause(session_pause);
/* copy recalc flags, outside of mutex so we can decide to do the real
@@ -830,22 +838,24 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_)
sync->sync_camera(b_render, b_camera_override, width, height, "");
/* get buffer parameters */
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_v3d, b_rv3d, scene->camera, width, height);
-
- if (session_params.device.type != DEVICE_OPTIX &&
- session_params.device.denoising_devices.empty()) {
- /* cannot use OptiX denoising when it is not supported by the device. */
- buffer_params.denoising_data_pass = false;
- }
- else {
- session->set_denoising(buffer_params.denoising_data_pass, true);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_v3d,
+ b_rv3d,
+ scene->camera,
+ width,
+ height,
+ session_params.denoising.use);
+
+ if (!buffer_params.denoising_data_pass) {
+ session_params.denoising.use = false;
}
+ session->set_denoising(session_params.denoising);
+
+ /* Update film if denoising data was enabled or disabled. */
if (scene->film->denoising_data_pass != buffer_params.denoising_data_pass) {
scene->film->denoising_data_pass = buffer_params.denoising_data_pass;
-
- /* Force a scene and session reset below. */
scene->film->tag_update(scene);
}
@@ -916,8 +926,14 @@ bool BlenderSession::draw(int w, int h)
if (reset) {
SessionParams session_params = BlenderSync::get_session_params(
b_engine, b_userpref, b_scene, background);
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_v3d, b_rv3d, scene->camera, width, height);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_v3d,
+ b_rv3d,
+ scene->camera,
+ width,
+ height,
+ session_params.denoising.use);
bool session_pause = BlenderSync::get_session_pause(b_scene, background);
if (session_pause == false) {
@@ -934,8 +950,14 @@ bool BlenderSession::draw(int w, int h)
update_status_progress();
/* draw */
- BufferParams buffer_params = BlenderSync::get_buffer_params(
- b_scene, b_render, b_v3d, b_rv3d, scene->camera, width, height);
+ BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene,
+ b_render,
+ b_v3d,
+ b_rv3d,
+ scene->camera,
+ width,
+ height,
+ session->params.denoising.use);
DeviceDrawParams draw_params;
if (session->params.display_buffer_linear) {