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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-01-09 02:12:54 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-01-09 02:12:54 +0400 |
commit | 2d073bbf216feece9b23a53919efba282f9e376b (patch) | |
tree | b289a3f3fc3a6bf5826a14b73895e354386886cd /intern/cycles/blender/blender_shader.cpp | |
parent | 55f7a4aebc9c59ffd9d3a4e599074ec5528a0843 (diff) |
Fix T38134: cycles viewport render not updating when adding a world volume shader.
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 505076be622..6100c8a7c64 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -987,6 +987,7 @@ void BlenderSync::sync_world(bool update_all) shader->set_graph(graph); shader->tag_update(scene); + background->tag_update(scene); } PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); |