Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLukas Stockner <lukas.stockner@freenet.de>2020-07-13 02:49:25 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2020-07-13 04:08:11 +0300
commit41e6f9bd437cb5f23dd6a8ad41c6142b0520f65d (patch)
tree6bdc12625e7ed2f47d3ac93fa3362a514abc8d8a /intern/cycles/blender/blender_shader.cpp
parente2736afdbefde486bc051627dbedeaa28cdb972e (diff)
Cycles: Add control for sun intensity in Sky Texture and change altitude to km
Differential Revision: https://developer.blender.org/D8091
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r--intern/cycles/blender/blender_shader.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 19d2730dc93..33e73b5a4b9 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -815,9 +815,10 @@ static ShaderNode *add_node(Scene *scene,
sky->ground_albedo = b_sky_node.ground_albedo();
sky->sun_disc = b_sky_node.sun_disc();
sky->sun_size = b_sky_node.sun_size();
+ sky->sun_intensity = b_sky_node.sun_intensity();
sky->sun_elevation = b_sky_node.sun_elevation();
sky->sun_rotation = b_sky_node.sun_rotation();
- sky->altitude = b_sky_node.altitude();
+ sky->altitude = 1000.0f * b_sky_node.altitude();
sky->air_density = b_sky_node.air_density();
sky->dust_density = b_sky_node.dust_density();
sky->ozone_density = b_sky_node.ozone_density();