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authorSergey Sharybin <sergey.vfx@gmail.com>2015-03-27 13:47:55 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-03-27 16:23:31 +0300
commit585dd261208e7b92035f32909399330cadaa36d5 (patch)
tree36cc1239806bb2c6bb2ade50e734a3df64ddc987 /intern/cycles/blender/blender_shader.cpp
parent232c2d382e4218f89f5c689e1982626b20fd54d2 (diff)
Cycles: Code cleanup, prepare for strict C++ flags
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r--intern/cycles/blender/blender_shader.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 5628d96db29..32a4117e908 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -106,7 +106,7 @@ static ShaderSocketType convert_socket_type(BL::NodeSocket b_socket)
}
}
-static void set_default_value(ShaderInput *input, BL::Node b_node, BL::NodeSocket b_sock, BL::BlendData b_data, BL::ID b_id)
+static void set_default_value(ShaderInput *input, BL::NodeSocket b_sock, BL::BlendData b_data, BL::ID b_id)
{
/* copy values for non linked inputs */
switch(input->type) {
@@ -514,7 +514,7 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
script_node->input_names.push_back(ustring(b_input->name()));
ShaderInput *input = script_node->add_input(script_node->input_names.back().c_str(),
convert_socket_type(*b_input));
- set_default_value(input, b_node, *b_input, b_data, b_ntree);
+ set_default_value(input, *b_input, b_data, b_ntree);
}
BL::Node::outputs_iterator b_output;
@@ -868,7 +868,7 @@ static void add_nodes(Scene *scene, BL::BlendData b_data, BL::Scene b_scene, Sha
input_map[b_input->ptr.data] = proxy->inputs[0];
- set_default_value(proxy->inputs[0], *b_node, *b_input, b_data, b_ntree);
+ set_default_value(proxy->inputs[0], *b_input, b_data, b_ntree);
}
for(b_node->outputs.begin(b_output); b_output != b_node->outputs.end(); ++b_output) {
ProxyNode *proxy = new ProxyNode(convert_socket_type(*b_output));
@@ -906,7 +906,7 @@ static void add_nodes(Scene *scene, BL::BlendData b_data, BL::Scene b_scene, Sha
input_map[b_input->ptr.data] = proxy->inputs[0];
- set_default_value(proxy->inputs[0], *b_node, *b_input, b_data, b_ntree);
+ set_default_value(proxy->inputs[0], *b_input, b_data, b_ntree);
}
}
}
@@ -933,7 +933,7 @@ static void add_nodes(Scene *scene, BL::BlendData b_data, BL::Scene b_scene, Sha
}
input_map[b_input->ptr.data] = input;
- set_default_value(input, *b_node, *b_input, b_data, b_ntree);
+ set_default_value(input, *b_input, b_data, b_ntree);
}
for(b_node->outputs.begin(b_output); b_output != b_node->outputs.end(); ++b_output) {
ShaderOutput *output = node_find_output_by_name(node, *b_node, *b_output);