diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-30 17:42:12 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-30 17:42:12 +0400 |
commit | 452a52575cbc33551017d940ba86dda7a2c8c30b (patch) | |
tree | 741538f4ed22dff243600017940958507fda3f98 /intern/cycles/blender/blender_shader.cpp | |
parent | 54223ed05b7e2840865b5e46ed6d43573ff2b4ae (diff) |
Cycles material preview: fix for generated/packed/movie files
Issue was caused by cycles trying to find builtin images in a main
database and in case of preview render images are not in database,
they're just referenced by shader node tree.
Now builtin images in cycles have got void* pointer to store data
needed to load builtin images.
In case ob blender session, this pointer will store pointer from
PointerRNA for image datablock and used later to construct Image
class based on this pointer.
This also saves database lookup for final render which is nice :)
Reviewed by Brecht.
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index b1eaedba47a..0f7dc15db19 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -529,11 +529,11 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen int scene_frame = b_scene.frame_current(); int image_frame = image_user_frame_number(b_image_node.image_user(), scene_frame); image->filename = b_image.name() + "@" + string_printf("%d", image_frame); - image->is_builtin = true; + image->builtin_data = b_image.ptr.data; } else { image->filename = image_user_file_path(b_image_node.image_user(), b_image, b_scene.frame_current()); - image->is_builtin = false; + image->builtin_data = NULL; } image->animated = b_image_node.image_user().use_auto_refresh(); @@ -558,11 +558,12 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen int scene_frame = b_scene.frame_current(); int image_frame = image_user_frame_number(b_env_node.image_user(), scene_frame); env->filename = b_image.name() + "@" + string_printf("%d", image_frame); - env->is_builtin = true; + env->builtin_data = b_image.ptr.data; } else { env->filename = image_user_file_path(b_env_node.image_user(), b_image, b_scene.frame_current()); env->animated = b_env_node.image_user().use_auto_refresh(); + env->builtin_data = NULL; } } env->color_space = EnvironmentTextureNode::color_space_enum[(int)b_env_node.color_space()]; |