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authorThomas Dinges <blender@dingto.org>2013-08-01 00:56:32 +0400
committerThomas Dinges <blender@dingto.org>2013-08-01 00:56:32 +0400
commit6d9720ef63c540d533207aded1114da862377d32 (patch)
tree88f248759d02759bc86ff81e8fca7f6a5addf20c /intern/cycles/blender/blender_shader.cpp
parent22dae3e6005d4360212c53e799a50c528ecf3cee (diff)
Cycles / Blackbody to RGB node:
* Added a node to convert a temperature in Kelvin to an RGB color. This can be used e.g. for lights, to easily find the right color temperature. = Some common temperatures = Candle light: 1500 Kelvin Sunset/Sunrise: 1850 Kelvin Studio lamps: 3200 Kelvin Horizon daylight: 5000 Kelvin Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Blackbody Thanks to Philipp Oeser (lichtwerk), who essentially contributed to this with a patch! :) This is part of my GSoC 2013 project. SVN merge of r57424, r57487, r57507, r57525, r58253 and r58774
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r--intern/cycles/blender/blender_shader.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 923f9b1e726..ee6a0887d45 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -400,6 +400,9 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
else if (b_node.is_a(&RNA_ShaderNodeWavelength)) {
node = new WavelengthNode();
}
+ else if (b_node.is_a(&RNA_ShaderNodeBlackbody)) {
+ node = new BlackbodyNode();
+ }
else if (b_node.is_a(&RNA_ShaderNodeLightPath)) {
node = new LightPathNode();
}