diff options
author | Thomas Dinges <blender@dingto.org> | 2013-06-10 00:46:22 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-06-10 00:46:22 +0400 |
commit | cf359f6c7f259bf669a144c9a455fe79780fc6ff (patch) | |
tree | bb3e2ce16b033d123fa3dd783a98da533c2c68bb /intern/cycles/blender/blender_shader.cpp | |
parent | cca324e468db471d7988a37e5804bc3f432160d6 (diff) |
Cycles / Wavelength to RGB node:
* Added a node to convert wavelength (in nanometer, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier.
Example render:
http://www.pasteall.org/pic/show.php?id=53202
ToDo:
* Move some functions into an util file, maybe a common util_color.h or so.
* Test GPU, unfortunately sm_21 doesn't work for me yet.
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 4fcba2f9021..fc388f4bbef 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -397,6 +397,9 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen wire->use_pixel_size = b_wireframe_node.use_pixel_size(); node = wire; } + else if (b_node.is_a(&RNA_ShaderNodeWavelength)) { + node = new WavelengthNode(); + } else if (b_node.is_a(&RNA_ShaderNodeLightPath)) { node = new LightPathNode(); } |