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authorLukas Toenne <lukas.toenne@googlemail.com>2012-10-20 17:11:45 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-10-20 17:11:45 +0400
commitd36dc6d8de44194df9053c6c9c3f7842a8394067 (patch)
treeadd53578a021411009cde01ba7a8509bcbce79fd /intern/cycles/blender/blender_shader.cpp
parentcf7dec94fe96b5905f4c543820c6ad4e27fc7451 (diff)
Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types.
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r--intern/cycles/blender/blender_shader.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 98ac8692f36..db34a9fe9aa 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -80,6 +80,8 @@ static ShaderSocketType convert_socket_type(BL::NodeSocket::type_enum b_type)
switch (b_type) {
case BL::NodeSocket::type_VALUE:
return SHADER_SOCKET_FLOAT;
+ case BL::NodeSocket::type_INT:
+ return SHADER_SOCKET_INT;
case BL::NodeSocket::type_VECTOR:
return SHADER_SOCKET_VECTOR;
case BL::NodeSocket::type_RGBA:
@@ -89,7 +91,6 @@ static ShaderSocketType convert_socket_type(BL::NodeSocket::type_enum b_type)
case BL::NodeSocket::type_BOOLEAN:
case BL::NodeSocket::type_MESH:
- case BL::NodeSocket::type_INT:
default:
return SHADER_SOCKET_FLOAT;
}
@@ -104,6 +105,11 @@ static void set_default_value(ShaderInput *input, BL::NodeSocket sock)
input->set(value_sock.default_value());
break;
}
+ case SHADER_SOCKET_INT: {
+ BL::NodeSocketIntNone value_sock(sock);
+ input->set((float)value_sock.default_value());
+ break;
+ }
case SHADER_SOCKET_COLOR: {
BL::NodeSocketRGBA rgba_sock(sock);
input->set(get_float3(rgba_sock.default_value()));