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authorBrecht Van Lommel <brecht@blender.org>2021-02-17 03:47:18 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-02-17 18:26:24 +0300
commit68dd7617d705dd255b29b99074afa107ce38031e (patch)
tree1e253ab76b87e7f22a09db2f1137db3a1b8ecb6c /intern/cycles/blender/blender_shader.cpp
parent8119f0aad21c3ce88e82d68ed20cd5a8edc99703 (diff)
Cycles: add utility functions for zero float2/float3/float4/transform
Ref D8237, T78710
Diffstat (limited to 'intern/cycles/blender/blender_shader.cpp')
-rw-r--r--intern/cycles/blender/blender_shader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 02a6638b083..a1ab5277744 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -1404,7 +1404,7 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
world_color = get_float3(b_world.color());
}
else {
- world_color = make_float3(0.0f, 0.0f, 0.0f);
+ world_color = zero_float3();
}
BackgroundNode *background = graph->create_node<BackgroundNode>();
@@ -1535,7 +1535,7 @@ void BlenderSync::sync_lights(BL::Depsgraph &b_depsgraph, bool update_all)
}
else {
EmissionNode *emission = graph->create_node<EmissionNode>();
- emission->set_color(make_float3(1.0f, 1.0f, 1.0f));
+ emission->set_color(one_float3());
emission->set_strength(1.0f);
graph->add(emission);