diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2018-10-29 17:45:58 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2018-10-29 17:50:01 +0300 |
commit | e3817e5ec179f24b18d58ac60fe0b0969887544e (patch) | |
tree | 70c8e61523e8fc113de2d4f1b7bcfc1522fed5c6 /intern/cycles/blender/blender_sync.cpp | |
parent | 17d91bcb611b7191cc2d0dfe4b77e07917634aa9 (diff) |
Cycles: Support generating Denoising passes without actually denoising
Needed for the animation denoiser since the denoising filter is done separately there.
Reviewers: brecht, sergey
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D3833
Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 076734d105f..70bb6de8b1d 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -578,10 +578,11 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay, Pass::add(pass_type, passes); } - scene->film->denoising_flags = 0; PointerRNA crp = RNA_pointer_get(&b_srlay.ptr, "cycles"); - if(get_boolean(crp, "use_denoising")) - { + bool use_denoising = get_boolean(crp, "use_denoising"); + bool store_denoising_passes = get_boolean(crp, "denoising_store_passes"); + scene->film->denoising_flags = 0; + if(use_denoising || store_denoising_passes) { #define MAP_OPTION(name, flag) if(!get_boolean(crp, name)) scene->film->denoising_flags |= flag; MAP_OPTION("denoising_diffuse_direct", DENOISING_CLEAN_DIFFUSE_DIR); MAP_OPTION("denoising_diffuse_indirect", DENOISING_CLEAN_DIFFUSE_IND); @@ -592,22 +593,22 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay, MAP_OPTION("denoising_subsurface_direct", DENOISING_CLEAN_SUBSURFACE_DIR); MAP_OPTION("denoising_subsurface_indirect", DENOISING_CLEAN_SUBSURFACE_IND); #undef MAP_OPTION - b_engine.add_pass("Noisy Image", 4, "RGBA", b_srlay.name().c_str()); - if(get_boolean(crp, "denoising_store_passes")) { - b_engine.add_pass("Denoising Normal", 3, "XYZ", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Normal Variance", 3, "XYZ", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Albedo", 3, "RGB", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Albedo Variance", 3, "RGB", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Depth", 1, "Z", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Depth Variance", 1, "Z", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Shadow A", 3, "XYV", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Shadow B", 3, "XYV", b_srlay.name().c_str()); - b_engine.add_pass("Denoising Image Variance", 3, "RGB", b_srlay.name().c_str()); - - if(scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES) { - b_engine.add_pass("Denoising Clean", 3, "RGB", b_srlay.name().c_str()); - } + } + + if(store_denoising_passes) { + b_engine.add_pass("Denoising Normal", 3, "XYZ", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Normal Variance", 3, "XYZ", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Albedo", 3, "RGB", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Albedo Variance", 3, "RGB", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Depth", 1, "Z", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Depth Variance", 1, "Z", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Shadow A", 3, "XYV", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Shadow B", 3, "XYV", b_srlay.name().c_str()); + b_engine.add_pass("Denoising Image Variance", 3, "RGB", b_srlay.name().c_str()); + + if(scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES) { + b_engine.add_pass("Denoising Clean", 3, "RGB", b_srlay.name().c_str()); } } #ifdef __KERNEL_DEBUG__ |