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authorJeroen Bakker <j.bakker@atmind.nl>2019-09-05 13:47:20 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-09-11 13:19:44 +0300
commit7e61e597253f3ca75f2fb86a57212ca750ffbbe8 (patch)
tree6dbe0bf05fc3380f9729bf719ed1223997d5b0e3 /intern/cycles/blender/blender_sync.cpp
parentd4f8bc80a4bd69707a92e7141a2fb67d3f668c58 (diff)
Cycles: Display RenderPass in Viewport
This change allows the user to select a renderpass in the 3d viewport. Added support for external renderers to extend the `View3DShading` struct. This way Blender doesn't need to know the features an external render engine wants to support. Note that the View3DShading is also available in the scene->display.shading; although this is supported, it does not make sense for render engines to put something here as it is really scene/workbench related. Currently cycles assumes that it always needs to calculate the combined pass; it ignores the `pass_flag` in KernelFilm. We could optimize this but that was not in scope of this change Reviewed By: brecht Differential Revision: https://developer.blender.org/D5689
Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r--intern/cycles/blender/blender_sync.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index e50d96cf345..8b7c66363d9 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -206,7 +206,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
sync_view_layer(b_v3d, b_view_layer);
sync_integrator();
- sync_film();
+ sync_film(b_v3d);
sync_shaders(b_depsgraph, b_v3d);
sync_images();
sync_curve_settings();
@@ -336,13 +336,17 @@ void BlenderSync::sync_integrator()
/* Film */
-void BlenderSync::sync_film()
+void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
{
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
Film *film = scene->film;
Film prevfilm = *film;
+ if (b_v3d) {
+ film->display_pass = update_viewport_display_passes(b_v3d, film->passes, true);
+ }
+
film->exposure = get_float(cscene, "film_exposure");
film->filter_type = (FilterType)get_enum(
cscene, "pixel_filter_type", FILTER_NUM_TYPES, FILTER_BLACKMAN_HARRIS);
@@ -368,8 +372,10 @@ void BlenderSync::sync_film()
}
}
- if (film->modified(prevfilm))
+ if (film->modified(prevfilm)) {
film->tag_update(scene);
+ film->tag_passes_update(scene, prevfilm.passes, false);
+ }
}
/* Render Layer */