diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-11-15 19:19:26 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-11-15 19:19:26 +0300 |
commit | 8610b57271eb792b7fbdf31596ab432794ba7a88 (patch) | |
tree | 054a1e1207d93eb52568604a16609474f96596fb /intern/cycles/blender/blender_sync.cpp | |
parent | c617fcad10e48e557769a101d2ec382e63840cd0 (diff) |
Cycles: Cleanup, code style
Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 33c45de8d70..8a9b881b7d4 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -111,21 +111,21 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph) BL::ID b_id(b_update->id()); /* Material */ - if (b_id.is_a(&RNA_Material)) { + if(b_id.is_a(&RNA_Material)) { BL::Material b_mat(b_id); shader_map.set_recalc(b_mat); } /* Light */ - else if (b_id.is_a(&RNA_Light)) { + else if(b_id.is_a(&RNA_Light)) { BL::Light b_light(b_id); shader_map.set_recalc(b_light); } /* Object */ - else if (b_id.is_a(&RNA_Object)) { + else if(b_id.is_a(&RNA_Object)) { BL::Object b_ob(b_id); const bool updated_geometry = !b_update->is_dirty_geometry(); - if (!b_update->is_dirty_transform()) { + if(!b_update->is_dirty_transform()) { object_map.set_recalc(b_ob); light_map.set_recalc(b_ob); } @@ -151,12 +151,12 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph) } } /* Mesh */ - else if (b_id.is_a(&RNA_Mesh)) { + else if(b_id.is_a(&RNA_Mesh)) { BL::Mesh b_mesh(b_id); mesh_map.set_recalc(b_mesh); } /* World */ - else if (b_id.is_a(&RNA_World)) { + else if(b_id.is_a(&RNA_World)) { BL::World b_world(b_id); if(world_map == b_world.ptr.data) { world_recalc = true; @@ -165,13 +165,13 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph) } /* Updates shader with object dependency if objects changed. */ - if (has_updated_objects) { + if(has_updated_objects) { if(scene->default_background->has_object_dependency) { world_recalc = true; } foreach(Shader *shader, scene->shaders) { - if (shader->has_object_dependency) { + if(shader->has_object_dependency) { shader->need_sync_object = true; } } @@ -619,7 +619,7 @@ void BlenderSync::free_data_after_sync(BL::Depsgraph& b_depsgraph) const bool is_interface_locked = b_engine.render() && b_engine.render().use_lock_interface(); const bool can_free_caches = BlenderSession::headless || is_interface_locked; - if (!can_free_caches) { + if(!can_free_caches) { return; } /* TODO(sergey): We can actually remove the whole dependency graph, |