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authorErik Englesson <erikenglesson@gmail.com>2018-08-12 13:30:42 +0300
committerErik Englesson <erikenglesson@gmail.com>2018-08-12 13:30:42 +0300
commit8d399eef67b68d663b93f33aa36fde24564ba81e (patch)
treebb9b722bc9a9f7aaac226fdba5ef0d356df38fdc /intern/cycles/blender/blender_sync.cpp
parent4608e5ac269758df5c37e57b77afadd27fcf6de2 (diff)
parent9d59851ca3d68fdee221f050c9f4a69ca085b432 (diff)
Merge branch 'master' into gsoc-2018-many-light-sampling
Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r--intern/cycles/blender/blender_sync.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 73ddfccd91b..96f502c7f53 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -142,7 +142,7 @@ bool BlenderSync::sync_recalc()
if(b_ob->is_updated_data() || b_ob->data().is_updated())
light_map.set_recalc(*b_ob);
}
-
+
if(b_ob->is_updated_data()) {
BL::Object::particle_systems_iterator b_psys;
for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys)
@@ -308,7 +308,7 @@ void BlenderSync::sync_integrator()
integrator->mesh_light_samples = mesh_light_samples * mesh_light_samples;
integrator->subsurface_samples = subsurface_samples * subsurface_samples;
integrator->volume_samples = volume_samples * volume_samples;
- }
+ }
else {
integrator->diffuse_samples = diffuse_samples;
integrator->glossy_samples = glossy_samples;
@@ -349,7 +349,7 @@ void BlenderSync::sync_film()
Film *film = scene->film;
Film prevfilm = *film;
-
+
film->exposure = get_float(cscene, "film_exposure");
film->filter_type = (FilterType)get_enum(cscene,
"pixel_filter_type",
@@ -646,7 +646,7 @@ SceneParams BlenderSync::get_scene_params(BL::Scene& b_scene,
params.shadingsystem = SHADINGSYSTEM_SVM;
else if(shadingsystem == 1)
params.shadingsystem = SHADINGSYSTEM_OSL;
-
+
if(background || DebugFlags().viewport_static_bvh)
params.bvh_type = SceneParams::BVH_STATIC;
else
@@ -711,7 +711,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
/* device type */
vector<DeviceInfo>& devices = Device::available_devices();
-
+
/* device default CPU */
foreach(DeviceInfo& device, devices) {
if(device.type == DEVICE_CPU) {
@@ -786,7 +786,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
int aa_samples = get_int(cscene, "aa_samples");
int preview_samples = get_int(cscene, "preview_samples");
int preview_aa_samples = get_int(cscene, "preview_aa_samples");
-
+
if(get_boolean(cscene, "use_square_samples")) {
aa_samples = aa_samples * aa_samples;
preview_aa_samples = preview_aa_samples * preview_aa_samples;
@@ -882,7 +882,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
params.shadingsystem = SHADINGSYSTEM_SVM;
else if(shadingsystem == 1)
params.shadingsystem = SHADINGSYSTEM_OSL;
-
+
/* color managagement */
#ifdef GLEW_MX
/* When using GLEW MX we need to check whether we've got an OpenGL
@@ -907,4 +907,3 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
}
CCL_NAMESPACE_END
-