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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-06-07 03:27:43 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-06-07 03:27:43 +0400
commit78cf502c8025dc79523038bd6ff10e06781e5a0c (patch)
tree68744a5ee4aefe8435a39355e9438414827bdaca /intern/cycles/blender/blender_sync.h
parent5ebc88266e71249e664e994e081627c926faf89e (diff)
Cycles: border render now works in the viewport, when looking through the
camera, same as in render. It draws objects in solid draw mode outside of the border.
Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r--intern/cycles/blender/blender_sync.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 10afd468850..bc6258d35ac 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -63,7 +63,7 @@ public:
static SceneParams get_scene_params(BL::Scene b_scene, bool background);
static SessionParams get_session_params(BL::UserPreferences b_userpref, BL::Scene b_scene, bool background);
static bool get_session_pause(BL::Scene b_scene, bool background);
- static BufferParams get_buffer_params(BL::Scene b_scene, BL::RegionView3D b_rv3d, int width, int height);
+ static BufferParams get_buffer_params(BL::Scene b_scene, Camera *cam, int width, int height);
private:
/* sync */