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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-08 10:28:52 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-13 15:38:59 +0300
commit7b9fb3259157cea2df5e7b461d04f55cfa380031 (patch)
treea54e7d066283aeae384beb2ae99cc9a0e158bec5 /intern/cycles/blender/blender_sync.h
parenta1e2415ed51e2da97e3b182f18f462345a02ce14 (diff)
Python API: remove preview/render resolution settings from API functions.
For correct results these must have been set already when the depsgraph was created and evaluated, so all dependencies have appropriate resolutions too. For particle we no longer backup and restore the viewport particles to avoid overwriting them during render, as copy-on-write solves this for us. Even without COW particles seem to work ok. This also removes the particle simplification options based on camera. This was never used much and only available in Blender Internal. Differential Revision: https://developer.blender.org/D3148
Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r--intern/cycles/blender/blender_sync.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 80316757798..468e287038c 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -120,8 +120,7 @@ private:
BL::Object& b_ob_instance,
bool object_updated,
bool hide_tris);
- void sync_curves(BL::Depsgraph& b_depsgraph,
- Mesh *mesh,
+ void sync_curves(Mesh *mesh,
BL::Mesh& b_mesh,
BL::Object& b_ob,
bool motion,