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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-10-18 19:03:18 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-10-18 19:03:18 +0400 |
commit | 5a355c2b01a7b9688adcdd92637c9c06c2671b91 (patch) | |
tree | 8d4ebb1fbea3b8d9a0098a7dea894583ebe5c4bf /intern/cycles/blender/blender_sync.h | |
parent | a15818f1f7d3089d85d72a4196d0240d9f2f81d9 (diff) |
Fix cycles hair segments not giving correct vector speed pass, the motion vector
export was not implemented yet for this primitive.
Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r-- | intern/cycles/blender/blender_sync.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h index 295b1fcee5c..3d2a3ae5aac 100644 --- a/intern/cycles/blender/blender_sync.h +++ b/intern/cycles/blender/blender_sync.h @@ -81,7 +81,7 @@ private: void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree); Mesh *sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tris); - void sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool object_updated); + void sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, int motion); Object *sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_object, Transform& tfm, uint layer_flag, int motion, bool hide_tris); void sync_light(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::Object b_ob, Transform& tfm); void sync_background_light(); |