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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-12-22 00:51:43 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-12-22 00:51:43 +0400
commitb65061e2ae95e92dea8b1009bf0cf4e02254dac2 (patch)
treef23d15bfe409197865d1aa8ddf877a562ac75ac3 /intern/cycles/blender/blender_sync.h
parent2f90cfd423b49d28443bc69ad2cfe551622e0cdf (diff)
Cycles: code refactoring, to do render layer visibility test a bit different,
replacing the camera visibility flag with object layer flags.
Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r--intern/cycles/blender/blender_sync.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 824904cd81d..cd667205854 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -78,7 +78,7 @@ private:
void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree);
Mesh *sync_mesh(BL::Object b_ob, bool object_updated);
- void sync_object(BL::Object b_parent, int b_index, BL::Object b_object, Transform& tfm, uint visibility);
+ void sync_object(BL::Object b_parent, int b_index, BL::Object b_object, Transform& tfm, uint layer_flag);
void sync_light(BL::Object b_parent, int b_index, BL::Object b_ob, Transform& tfm);
/* util */