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author | Dalai Felinto <dfelinto@gmail.com> | 2018-02-28 19:54:00 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-02-28 19:55:56 +0300 |
commit | 382218beb29f52e1ea5c10803edf95a937878308 (patch) | |
tree | f435025a91e8cce8627898f2f269db4fa48a6f3b /intern/cycles/blender/blender_texture.h | |
parent | 4a892adac5937fdaa19d0309e5195a83bdb14e72 (diff) |
Point cache: Pass EvaluationContext for all the related functions
Now the only missing bit seems to be in Cycles to pass depsgraph to
builtin_image_float_pixels().
Ideally we could get evaluation context instead of using depsgraph + settings.
But for the other rna EvaluationContext functions this is how we are doing.
Reviewers: sergey, brecht
Differential Revision: https://developer.blender.org/D3087
Diffstat (limited to 'intern/cycles/blender/blender_texture.h')
-rw-r--r-- | intern/cycles/blender/blender_texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_texture.h b/intern/cycles/blender/blender_texture.h index 3d4b8739d49..9c921d1e9f8 100644 --- a/intern/cycles/blender/blender_texture.h +++ b/intern/cycles/blender/blender_texture.h @@ -22,7 +22,7 @@ CCL_NAMESPACE_BEGIN -void point_density_texture_space(BL::Scene& b_scene, BL::ViewLayer& b_view_layer, +void point_density_texture_space(BL::Depsgraph& b_depsgraph, BL::ShaderNodeTexPointDensity& b_point_density_node, const int settings, float3& loc, |