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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-10-22 21:34:06 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-10-22 21:34:06 +0400 |
commit | 3285d47842657161b2206ccb2b29f34ef51eab99 (patch) | |
tree | d57a4d3f4b24e875afacd8d82d6ff8ccf2d2f6cc /intern/cycles/blender/blender_util.h | |
parent | 6e62491c5a101ee36ec48db97e4a4f4945f5eada (diff) |
Fix #32930: texture colors in material nodes (blender internal) are brighter than normal
There was a missing byte buffer linearization for shader nodes.
Also fixed incorrect image input color space refresh when image is packed.
Diffstat (limited to 'intern/cycles/blender/blender_util.h')
0 files changed, 0 insertions, 0 deletions