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authorYimingWu <xp8110@outlook.com>2021-08-18 07:02:32 +0300
committerYimingWu <xp8110@outlook.com>2021-08-18 07:02:53 +0300
commitf41beca97787d017a437a63cc0da2ce991522dea (patch)
tree896ba6c591caffcf99e45b981d7c69e74c7c5e96 /intern/cycles/blender/blender_util.h
parent24c16f54571fe948aa5c02f807ca23188b436764 (diff)
Fix T90695: Lower tile splitting limit for lineart
Lowers tile splitting limit so models with extremely dense mesh portions could still have reasonable performance while for more common cases the performance impact should be minimal. Reviewed By: Sebastian Parborg (zeddb), Antonio Vazquez (antoniov) Differential Revision: https://developer.blender.org/D12236
Diffstat (limited to 'intern/cycles/blender/blender_util.h')
0 files changed, 0 insertions, 0 deletions