Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2017-01-11 18:32:57 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-01-11 18:32:57 +0300
commit394fa07d41bf403920806522e6ca09a9531bca29 (patch)
tree0f4f1e56f96403139485bb47b501cf245b458fa1 /intern/cycles/blender/blender_util.h
parent38b01415546f2530ced77e91ac2d57b37b576b07 (diff)
Cycles: Fix wrong motion blur when combining deformation motion blur with autosplit
The issue was that we used to compare number of vertices for mesh after the auto smooth was applied (at the center of the shutter time) with number of vertices prior to the auto smooth applied. This caused false-positive consideration of a mesh as changing topology. Now we do autosplit as early as possible and do it from blender side, so Cycles does not need to re-implement splitting on it's side.
Diffstat (limited to 'intern/cycles/blender/blender_util.h')
-rw-r--r--intern/cycles/blender/blender_util.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index 92db5fdfd45..b67834cdea3 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -74,7 +74,12 @@ static inline BL::Mesh object_to_mesh(BL::BlendData& data,
if((bool)me) {
if(me.use_auto_smooth()) {
- me.calc_normals_split();
+ if(subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK) {
+ me.calc_normals_split();
+ }
+ else {
+ me.split_faces();
+ }
}
if(subdivision_type == Mesh::SUBDIVISION_NONE) {
me.calc_tessface(true);