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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-09-04 17:22:47 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-09-06 09:35:14 +0300 |
commit | 1b287230a46d98f7cdfe6cbfd6c86e43c7e14968 (patch) | |
tree | 490cfa85d86d1cbd143534dfa515d49c02c0f15c /intern/cycles/blender/blender_viewport.h | |
parent | f8362836a5c8feff3715ca823025caba249208c2 (diff) |
Viewport Shading: StudioLight Intensity
Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles
Reviewed By: brecht, fclem
Differential Revision: https://developer.blender.org/D5674
Diffstat (limited to 'intern/cycles/blender/blender_viewport.h')
-rw-r--r-- | intern/cycles/blender/blender_viewport.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_viewport.h b/intern/cycles/blender/blender_viewport.h index bb0d7d7f314..10e89f16e7b 100644 --- a/intern/cycles/blender/blender_viewport.h +++ b/intern/cycles/blender/blender_viewport.h @@ -31,6 +31,7 @@ class BlenderViewportParameters { bool use_scene_world; bool use_scene_lights; float studiolight_rotate_z; + float studiolight_intensity; float studiolight_background_alpha; ustring studiolight_path; |