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authorBrecht Van Lommel <brecht@blender.org>2022-07-21 16:49:00 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-07-25 14:27:40 +0300
commit023eb2ea7c16a00272f83d564145e28aeb9ed2b7 (patch)
tree424c8baf1d563e36e56b49141887b75149f36a6e /intern/cycles/blender/curves.cpp
parentd567785658349504dc98c693c8c46c30e9a60c44 (diff)
Cycles: more closely match some math and intersection operations in Embree
This helps with debugging, and gives a slightly closer match between CPU and CUDA/HIP/Metal renders when it comes to ray tracing precision.
Diffstat (limited to 'intern/cycles/blender/curves.cpp')
-rw-r--r--intern/cycles/blender/curves.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/curves.cpp b/intern/cycles/blender/curves.cpp
index c4154bce022..04ba7c53878 100644
--- a/intern/cycles/blender/curves.cpp
+++ b/intern/cycles/blender/curves.cpp
@@ -55,7 +55,7 @@ static bool ObtainCacheParticleData(
return false;
Transform tfm = get_transform(b_ob->matrix_world());
- Transform itfm = transform_quick_inverse(tfm);
+ Transform itfm = transform_inverse(tfm);
for (BL::Modifier &b_mod : b_ob->modifiers) {
if ((b_mod.type() == b_mod.type_PARTICLE_SYSTEM) &&