diff options
author | Sebastian Herholz <sebastian.herholz@intel.com> | 2022-11-09 11:13:08 +0300 |
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committer | Sebastian Herholz <sebastian.herholz@intel.com> | 2022-11-09 11:13:08 +0300 |
commit | 98398f5a5da09955543efa47a84b51d5a03b8574 (patch) | |
tree | 2c7f0edaafa7b62fcaa4ab30583a54c8877d8221 /intern/cycles/blender/session.cpp | |
parent | 3e3ec87846b264a87b50431abb4180e4f0f2193c (diff) | |
parent | 638bf05a23e1ef7dddd3b5d42d9521d8849a4375 (diff) |
Merge branch 'master' into cycles_path_guidingcycles_path_guiding
Diffstat (limited to 'intern/cycles/blender/session.cpp')
-rw-r--r-- | intern/cycles/blender/session.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/blender/session.cpp b/intern/cycles/blender/session.cpp index f9a83b2dc4b..6641e2b8ac5 100644 --- a/intern/cycles/blender/session.cpp +++ b/intern/cycles/blender/session.cpp @@ -497,9 +497,9 @@ void BlenderSession::render_frame_finish() session->full_buffer_written_cb = function_null; /* The display driver is the source of drawing context for both drawing and possible graphics - * interop objects in the path trace. Once the frame is finished the OpenGL context might be - * freed form Blender side. Need to ensure that all GPU resources are freed prior to that - * point. + * interoperability objects in the path trace. Once the frame is finished the OpenGL context + * might be freed form Blender side. Need to ensure that all GPU resources are freed prior to + * that point. * Ideally would only do this when OpenGL context is actually destroyed, but there is no way to * know when this happens (at least in the code at the time when this comment was written). * The penalty of re-creating resources on every frame is unlikely to be noticed. */ |