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authorAndrii <pembem22>2021-11-11 10:57:35 +0300
committerWilliam Leeson <william@blender.org>2021-11-11 11:39:25 +0300
commitc63e735f6b601e662fbb1ed5d7a71293552d6720 (patch)
tree83e7eb2e002067fc7072a63fd3badca9a471f5d8 /intern/cycles/blender/sync.cpp
parentb8d53b703a4e20b4301e794bf58c9d1fdb65d61b (diff)
Cycles: Add sample offset option
This patch exposes the sampling offset option to Blender. It is located in the "Sampling > Advanced" panel. For example, this can be useful to parallelize rendering and distribute different chunks of samples for each computer to render. --- I also had to add this option to `RenderWork` and `RenderScheduler` classes so that the sample count in the status string can be calculated correctly. Reviewed By: leesonw Differential Revision: https://developer.blender.org/D13086
Diffstat (limited to 'intern/cycles/blender/sync.cpp')
-rw-r--r--intern/cycles/blender/sync.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/intern/cycles/blender/sync.cpp b/intern/cycles/blender/sync.cpp
index 92662e37bc2..59d684dcf05 100644
--- a/intern/cycles/blender/sync.cpp
+++ b/intern/cycles/blender/sync.cpp
@@ -835,18 +835,25 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine &b_engine,
/* samples */
int samples = get_int(cscene, "samples");
int preview_samples = get_int(cscene, "preview_samples");
+ int sample_offset = get_int(cscene, "sample_offset");
if (background) {
params.samples = samples;
+ params.sample_offset = sample_offset;
}
else {
params.samples = preview_samples;
- if (params.samples == 0)
+ if (params.samples == 0) {
params.samples = INT_MAX;
+ }
+ params.sample_offset = 0;
}
+ /* Clamp sample offset. */
+ params.sample_offset = clamp(params.sample_offset, 0, Integrator::MAX_SAMPLES);
+
/* Clamp samples. */
- params.samples = min(params.samples, Integrator::MAX_SAMPLES);
+ params.samples = clamp(params.samples, 0, Integrator::MAX_SAMPLES - params.sample_offset);
/* Viewport Performance */
params.pixel_size = b_engine.get_preview_pixel_size(b_scene);