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authorCampbell Barton <ideasman42@gmail.com>2018-07-06 11:17:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-06 11:17:58 +0300
commit1daa20ad9f6f0c433a4e0a97a74e5beb9ea4e2c7 (patch)
tree982857c47d650cb3f53df065cdcbcca827bff56d /intern/cycles/blender
parent62fbb7d4a10bea1ce88a486657a87743b93c9fd1 (diff)
Cleanup: strip trailing space for cycles
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/blender_camera.cpp5
-rw-r--r--intern/cycles/blender/blender_object.cpp13
-rw-r--r--intern/cycles/blender/blender_object_cull.cpp1
-rw-r--r--intern/cycles/blender/blender_particles.cpp2
-rw-r--r--intern/cycles/blender/blender_python.cpp4
-rw-r--r--intern/cycles/blender/blender_shader.cpp11
-rw-r--r--intern/cycles/blender/blender_sync.cpp15
-rw-r--r--intern/cycles/blender/blender_sync.h1
8 files changed, 23 insertions, 29 deletions
diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp
index 1b798bcb42c..5a447a347a3 100644
--- a/intern/cycles/blender/blender_camera.cpp
+++ b/intern/cycles/blender/blender_camera.cpp
@@ -124,7 +124,7 @@ static float blender_camera_focal_distance(BL::RenderEngine& b_engine,
if(!b_dof_object)
return b_camera.dof_distance();
-
+
/* for dof object, return distance along camera Z direction */
BL::Array<float, 16> b_ob_matrix;
b_engine.camera_model_matrix(b_ob, bcam->use_spherical_stereo, b_ob_matrix);
@@ -726,7 +726,7 @@ static void blender_camera_view_subset(BL::RenderEngine& b_engine,
blender_camera_viewplane(&cam_bcam, cam_bcam.full_width, cam_bcam.full_height,
&cam, &cam_aspect, &sensor_size);
-
+
/* return */
*view_box = view * (1.0f/view_aspect);
*cam_box = cam * (1.0f/cam_aspect);
@@ -895,4 +895,3 @@ BufferParams BlenderSync::get_buffer_params(BL::RenderSettings& b_render,
}
CCL_NAMESPACE_END
-
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 7f9018964c7..35bf7beda41 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -125,7 +125,7 @@ void BlenderSync::sync_light(BL::Object& b_parent,
*use_portal = true;
return;
}
-
+
BL::Lamp b_lamp(b_ob.data());
/* type */
@@ -185,7 +185,7 @@ void BlenderSync::sync_light(BL::Object& b_parent,
PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles");
light->cast_shadow = get_boolean(clamp, "cast_shadow");
light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling");
-
+
int samples = get_int(clamp, "samples");
if(get_boolean(cscene, "use_square_samples"))
light->samples = samples * samples;
@@ -287,7 +287,7 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
{
BL::Object b_ob = (b_dupli_ob ? b_dupli_ob.object() : b_parent);
bool motion = motion_time != 0.0f;
-
+
/* light is handled separately */
if(object_is_light(b_ob)) {
/* don't use lamps for excluded layers used as mask layer */
@@ -360,7 +360,7 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
if(object_map.sync(&object, b_ob, b_parent, key))
object_updated = true;
-
+
/* mesh sync */
object->mesh = sync_mesh(b_ob, object_updated, hide_tris);
@@ -502,7 +502,7 @@ static bool object_render_hide(BL::Object& b_ob,
}
parent = parent.parent();
}
-
+
hide_triangles = hide_emitter;
if(show_emitter) {
@@ -530,7 +530,7 @@ void BlenderSync::sync_objects(float motion_time)
/* layer data */
uint scene_layer = render_layer.scene_layer;
bool motion = motion_time != 0.0f;
-
+
if(!motion) {
/* prepare for sync */
light_map.pre_sync();
@@ -755,4 +755,3 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render,
}
CCL_NAMESPACE_END
-
diff --git a/intern/cycles/blender/blender_object_cull.cpp b/intern/cycles/blender/blender_object_cull.cpp
index bdf7dc469b2..680d9d7b1ff 100644
--- a/intern/cycles/blender/blender_object_cull.cpp
+++ b/intern/cycles/blender/blender_object_cull.cpp
@@ -146,4 +146,3 @@ bool BlenderObjectCulling::test_distance(Scene *scene, float3 bb[8])
}
CCL_NAMESPACE_END
-
diff --git a/intern/cycles/blender/blender_particles.cpp b/intern/cycles/blender/blender_particles.cpp
index 00f8cb3cf1b..727d9acf729 100644
--- a/intern/cycles/blender/blender_particles.cpp
+++ b/intern/cycles/blender/blender_particles.cpp
@@ -68,7 +68,7 @@ bool BlenderSync::sync_dupli_particle(BL::Object& b_ob,
/* add particle */
BL::Particle b_pa = b_psys.particles[persistent_id[0]];
Particle pa;
-
+
pa.index = persistent_id[0];
pa.age = b_scene.frame_current() - b_pa.birth_time();
pa.lifetime = b_pa.lifetime();
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp
index 76cc18dd9a1..3eccecb8850 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -331,7 +331,7 @@ static PyObject *draw_func(PyObject * /*self*/, PyObject *args)
if(!PyArg_ParseTuple(args, "OOO", &pysession, &pyv3d, &pyrv3d))
return NULL;
-
+
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(pysession);
if(PyLong_AsVoidPtr(pyrv3d)) {
@@ -590,7 +590,7 @@ static PyObject *osl_compile_func(PyObject * /*self*/, PyObject *args)
if(!PyArg_ParseTuple(args, "ss", &inputfile, &outputfile))
return NULL;
-
+
/* return */
if(!OSLShaderManager::osl_compile(inputfile, outputfile))
Py_RETURN_FALSE;
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 89612b74c39..8afcb0ce885 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -154,7 +154,7 @@ static SocketType::Type convert_socket_type(BL::NodeSocket& b_socket)
return SocketType::STRING;
case BL::NodeSocket::type_SHADER:
return SocketType::CLOSURE;
-
+
default:
return SocketType::UNDEFINED;
}
@@ -443,7 +443,7 @@ static ShaderNode *add_node(Scene *scene,
else if(b_node.is_a(&RNA_ShaderNodeBsdfGlossy)) {
BL::ShaderNodeBsdfGlossy b_glossy_node(b_node);
GlossyBsdfNode *glossy = new GlossyBsdfNode();
-
+
switch(b_glossy_node.distribution()) {
case BL::ShaderNodeBsdfGlossy::distribution_SHARP:
glossy->distribution = CLOSURE_BSDF_REFLECTION_ID;
@@ -943,7 +943,7 @@ static ShaderInput *node_find_input_by_name(ShaderNode *node,
BL::NodeSocket& b_socket)
{
string name = b_socket.name();
-
+
if(node_use_modified_socket_name(node)) {
BL::Node::inputs_iterator b_input;
bool found = false;
@@ -1062,7 +1062,7 @@ static void add_nodes(Scene *scene,
}
}
else if(b_node->is_a(&RNA_ShaderNodeGroup) || b_node->is_a(&RNA_NodeCustomGroup)) {
-
+
BL::ShaderNodeTree b_group_ntree(PointerRNA_NULL);
if(b_node->is_a(&RNA_ShaderNodeGroup))
b_group_ntree = BL::ShaderNodeTree(((BL::NodeGroup)(*b_node)).node_tree());
@@ -1104,7 +1104,7 @@ static void add_nodes(Scene *scene,
output_map[b_output->ptr.data] = proxy->outputs[0];
}
-
+
if(b_group_ntree) {
add_nodes(scene,
b_engine,
@@ -1481,4 +1481,3 @@ void BlenderSync::sync_shaders()
}
CCL_NAMESPACE_END
-
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 283aa5600fd..a08089118d5 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -142,7 +142,7 @@ bool BlenderSync::sync_recalc()
if(b_ob->is_updated_data() || b_ob->data().is_updated())
light_map.set_recalc(*b_ob);
}
-
+
if(b_ob->is_updated_data()) {
BL::Object::particle_systems_iterator b_psys;
for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys)
@@ -301,7 +301,7 @@ void BlenderSync::sync_integrator()
integrator->mesh_light_samples = mesh_light_samples * mesh_light_samples;
integrator->subsurface_samples = subsurface_samples * subsurface_samples;
integrator->volume_samples = volume_samples * volume_samples;
- }
+ }
else {
integrator->diffuse_samples = diffuse_samples;
integrator->glossy_samples = glossy_samples;
@@ -336,7 +336,7 @@ void BlenderSync::sync_film()
Film *film = scene->film;
Film prevfilm = *film;
-
+
film->exposure = get_float(cscene, "film_exposure");
film->filter_type = (FilterType)get_enum(cscene,
"pixel_filter_type",
@@ -633,7 +633,7 @@ SceneParams BlenderSync::get_scene_params(BL::Scene& b_scene,
params.shadingsystem = SHADINGSYSTEM_SVM;
else if(shadingsystem == 1)
params.shadingsystem = SHADINGSYSTEM_OSL;
-
+
if(background || DebugFlags().viewport_static_bvh)
params.bvh_type = SceneParams::BVH_STATIC;
else
@@ -698,7 +698,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
/* device type */
vector<DeviceInfo>& devices = Device::available_devices();
-
+
/* device default CPU */
foreach(DeviceInfo& device, devices) {
if(device.type == DEVICE_CPU) {
@@ -773,7 +773,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
int aa_samples = get_int(cscene, "aa_samples");
int preview_samples = get_int(cscene, "preview_samples");
int preview_aa_samples = get_int(cscene, "preview_aa_samples");
-
+
if(get_boolean(cscene, "use_square_samples")) {
aa_samples = aa_samples * aa_samples;
preview_aa_samples = preview_aa_samples * preview_aa_samples;
@@ -869,7 +869,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
params.shadingsystem = SHADINGSYSTEM_SVM;
else if(shadingsystem == 1)
params.shadingsystem = SHADINGSYSTEM_OSL;
-
+
/* color managagement */
#ifdef GLEW_MX
/* When using GLEW MX we need to check whether we've got an OpenGL
@@ -894,4 +894,3 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
}
CCL_NAMESPACE_END
-
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 1e7b0b32518..5e63f76033d 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -214,4 +214,3 @@ private:
CCL_NAMESPACE_END
#endif /* __BLENDER_SYNC_H__ */
-