diff options
author | Pascal Schoen <pascal_schoen@gmx.net> | 2016-08-16 16:22:32 +0300 |
---|---|---|
committer | Pascal Schoen <pascal_schoen@gmx.net> | 2016-08-16 16:22:32 +0300 |
commit | 9eed34c7d980e1b998df457c4f76021162c80f78 (patch) | |
tree | 0c47e10e97c2088d59a52c3802c35f7e9eb7901f /intern/cycles/blender | |
parent | ef29aaee1af8074e0228c480d962700e97ea5b36 (diff) | |
parent | ae475e355488db27c4b9fcc33385080578403833 (diff) |
Merge branch 'master' into cycles_disney_brdf
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/addon/osl.py | 6 | ||||
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 14 | ||||
-rw-r--r-- | intern/cycles/blender/addon/ui.py | 39 | ||||
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 70 | ||||
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 18 | ||||
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 13 |
6 files changed, 79 insertions, 81 deletions
diff --git a/intern/cycles/blender/addon/osl.py b/intern/cycles/blender/addon/osl.py index f4aaaab5eab..19f2ecc9d1a 100644 --- a/intern/cycles/blender/addon/osl.py +++ b/intern/cycles/blender/addon/osl.py @@ -41,6 +41,8 @@ def update_script_node(node, report): import shutil import tempfile + oso_file_remove = False + if node.mode == 'EXTERNAL': # compile external script file script_path = bpy.path.abspath(node.filepath, library=node.id_data.library) @@ -49,7 +51,6 @@ def update_script_node(node, report): if script_ext == ".oso": # it's a .oso file, no need to compile ok, oso_path = True, script_path - oso_file_remove = False elif script_ext == ".osl": # compile .osl file ok, oso_path = osl_compile(script_path, report) @@ -65,7 +66,6 @@ def update_script_node(node, report): elif os.path.dirname(node.filepath) == "": # module in search path oso_path = node.filepath - oso_file_remove = False ok = True else: # unknown @@ -88,12 +88,10 @@ def update_script_node(node, report): osl_file.close() ok, oso_path = osl_compile(osl_file.name, report) - oso_file_remove = False os.remove(osl_file.name) else: # compile text datablock from disk directly ok, oso_path = osl_compile(osl_path, report) - oso_file_remove = False if ok: # read bytecode diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 81204eb8ae0..8e82eac2b59 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -775,6 +775,13 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup): default='LINEAR', ) + cls.displacement_method = EnumProperty( + name="Displacement Method", + description="Method to use for the displacement", + items=enum_displacement_methods, + default='BUMP', + ) + @classmethod def unregister(cls): del bpy.types.Material.cycles @@ -952,13 +959,6 @@ class CyclesMeshSettings(bpy.types.PropertyGroup): type=cls, ) - cls.displacement_method = EnumProperty( - name="Displacement Method", - description="Method to use for the displacement", - items=enum_displacement_methods, - default='BUMP', - ) - @classmethod def unregister(cls): del bpy.types.Mesh.cycles diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 42f7970769a..52872d2b83f 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -674,40 +674,6 @@ class Cycles_PT_context_material(CyclesButtonsPanel, Panel): split.separator() -class Cycles_PT_mesh_displacement(CyclesButtonsPanel, Panel): - bl_label = "Displacement" - bl_context = "data" - - @classmethod - def poll(cls, context): - if CyclesButtonsPanel.poll(context): - if context.mesh or context.curve or context.meta_ball: - if context.scene.cycles.feature_set == 'EXPERIMENTAL': - return True - - return False - - def draw(self, context): - layout = self.layout - - mesh = context.mesh - curve = context.curve - mball = context.meta_ball - - if mesh: - cdata = mesh.cycles - elif curve: - cdata = curve.cycles - elif mball: - cdata = mball.cycles - - split = layout.split() - - col = split.column() - sub = col.column(align=True) - sub.label(text="Displacement:") - sub.prop(cdata, "displacement_method", text="") - class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel): bl_label = "Motion Blur" bl_context = "object" @@ -1219,6 +1185,11 @@ class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel): col.prop(cmat, "sample_as_light", text="Multiple Importance") col.prop(cmat, "use_transparent_shadow") + if context.scene.cycles.feature_set == 'EXPERIMENTAL': + col.separator() + col.label(text="Displacement:") + col.prop(cmat, "displacement_method", text="") + col = split.column() col.label(text="Volume:") sub = col.column() diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index 74fd4cb44a0..c33bc4c263f 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -409,7 +409,8 @@ static void attr_create_uv_map(Scene *scene, BL::Mesh& b_mesh, const vector<int>& nverts, const vector<int>& face_flags, - bool subdivision) + bool subdivision, + bool subdivide_uvs) { if(subdivision) { BL::Mesh::uv_layers_iterator l; @@ -429,6 +430,10 @@ static void attr_create_uv_map(Scene *scene, else attr = mesh->subd_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER); + if(subdivide_uvs) { + attr->flags |= ATTR_SUBDIVIDED; + } + BL::Mesh::polygons_iterator p; float3 *fdata = attr->data_float3(); @@ -592,7 +597,8 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh& b_mesh, const vector<Shader*>& used_shaders, - bool subdivision=false) + bool subdivision=false, + bool subdivide_uvs=true) { /* count vertices and faces */ int numverts = b_mesh.vertices.length(); @@ -638,6 +644,7 @@ static void create_mesh(Scene *scene, /* create generated coordinates from undeformed coordinates */ if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) { Attribute *attr = attributes.add(ATTR_STD_GENERATED); + attr->flags |= ATTR_SUBDIVIDED; float3 loc, size; mesh_texture_space(b_mesh, loc, size); @@ -746,7 +753,7 @@ static void create_mesh(Scene *scene, * The calculate functions will check whether they're needed or not. */ attr_create_vertex_color(scene, mesh, b_mesh, nverts, face_flags, subdivision); - attr_create_uv_map(scene, mesh, b_mesh, nverts, face_flags, subdivision); + attr_create_uv_map(scene, mesh, b_mesh, nverts, face_flags, subdivision, subdivide_uvs); /* for volume objects, create a matrix to transform from object space to * mesh texture space. this does not work with deformations but that can @@ -770,9 +777,39 @@ static void create_subd_mesh(Scene *scene, float dicing_rate, int max_subdivisions) { - create_mesh(scene, mesh, b_mesh, used_shaders, true); + BL::SubsurfModifier subsurf_mod(b_ob.modifiers[b_ob.modifiers.length()-1]); + bool subdivide_uvs = subsurf_mod.use_subsurf_uv(); + + create_mesh(scene, mesh, b_mesh, used_shaders, true, subdivide_uvs); + + /* export creases */ + size_t num_creases = 0; + BL::Mesh::edges_iterator e; + + for(b_mesh.edges.begin(e); e != b_mesh.edges.end(); ++e) { + if(e->crease() != 0.0f) { + num_creases++; + } + } + + mesh->subd_creases.resize(num_creases); + + Mesh::SubdEdgeCrease* crease = mesh->subd_creases.data(); + for(b_mesh.edges.begin(e); e != b_mesh.edges.end(); ++e) { + if(e->crease() != 0.0f) { + crease->v[0] = e->vertices()[0]; + crease->v[1] = e->vertices()[1]; + crease->crease = e->crease(); - SubdParams sdparams(mesh); + crease++; + } + } + + /* set subd params */ + if(!mesh->subd_params) { + mesh->subd_params = new SubdParams(mesh); + } + SubdParams& sdparams = *mesh->subd_params; PointerRNA cobj = RNA_pointer_get(&b_ob.ptr, "cycles"); @@ -782,10 +819,6 @@ static void create_subd_mesh(Scene *scene, scene->camera->update(); sdparams.camera = scene->camera; sdparams.objecttoworld = get_transform(b_ob.matrix_world()); - - /* tesselate */ - DiagSplit dsplit(sdparams); - mesh->tessellate(&dsplit); } /* Sync */ @@ -903,8 +936,6 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, mesh_synced.insert(mesh); /* create derived mesh */ - PointerRNA cmesh = RNA_pointer_get(&b_ob_data.ptr, "cycles"); - array<int> oldtriangle = mesh->triangles; /* compares curve_keys rather than strands in order to handle quick hair @@ -936,7 +967,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, BL::Modifier mod = b_ob.modifiers[b_ob.modifiers.length()-1]; bool enabled = preview ? mod.show_viewport() : mod.show_render(); - if(enabled && mod.type() == BL::Modifier::type_SUBSURF && RNA_int_get(&cobj, "use_adaptive_subdivision")) { + if(enabled && mod.type() == BL::Modifier::type_SUBSURF && RNA_boolean_get(&cobj, "use_adaptive_subdivision")) { BL::SubsurfModifier subsurf(mod); if(subsurf.subdivision_type() == BL::SubsurfModifier::subdivision_type_CATMULL_CLARK) { @@ -974,21 +1005,6 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, } mesh->geometry_flags = requested_geometry_flags; - /* displacement method */ - if(cmesh.data) { - const int method = get_enum(cmesh, - "displacement_method", - Mesh::DISPLACE_NUM_METHODS, - Mesh::DISPLACE_BUMP); - - if(method == 0 || !experimental) - mesh->displacement_method = Mesh::DISPLACE_BUMP; - else if(method == 1) - mesh->displacement_method = Mesh::DISPLACE_TRUE; - else - mesh->displacement_method = Mesh::DISPLACE_BOTH; - } - /* fluid motion */ sync_mesh_fluid_motion(b_ob, scene, mesh); diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 4886735a18f..f305e8e17cc 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -329,16 +329,18 @@ Object *BlenderSync::sync_object(BL::Object& b_parent, /* object transformation */ if(tfm != object->tfm) { VLOG(1) << "Object " << b_ob.name() << " motion detected."; - if(motion_time == -1.0f) { - object->motion.pre = tfm; - object->use_motion = true; - } - else if(motion_time == 1.0f) { - object->motion.post = tfm; + if(motion_time == -1.0f || motion_time == 1.0f) { object->use_motion = true; } } + if(motion_time == -1.0f) { + object->motion.pre = tfm; + } + else if(motion_time == 1.0f) { + object->motion.post = tfm; + } + /* mesh deformation */ if(object->mesh) sync_mesh_motion(b_ob, object, motion_time); @@ -395,8 +397,8 @@ Object *BlenderSync::sync_object(BL::Object& b_parent, object->name = b_ob.name().c_str(); object->pass_id = b_ob.pass_index(); object->tfm = tfm; - object->motion.pre = tfm; - object->motion.post = tfm; + object->motion.pre = transform_empty(); + object->motion.post = transform_empty(); object->use_motion = false; /* motion blur */ diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 7b8317a50a7..171b8241280 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -64,6 +64,14 @@ static VolumeInterpolation get_volume_interpolation(PointerRNA& ptr) VOLUME_INTERPOLATION_LINEAR); } +static DisplacementMethod get_displacement_method(PointerRNA& ptr) +{ + return (DisplacementMethod)get_enum(ptr, + "displacement_method", + DISPLACE_NUM_METHODS, + DISPLACE_BUMP); +} + static int validate_enum_value(int value, int num_values, int default_value) { if(value >= num_values) { @@ -840,8 +848,10 @@ static ShaderNode *add_node(Scene *scene, } } - if(node) + if(node) { + node->name = b_node.name(); graph->add(node); + } return node; } @@ -1183,6 +1193,7 @@ void BlenderSync::sync_materials(bool update_all) shader->heterogeneous_volume = !get_boolean(cmat, "homogeneous_volume"); shader->volume_sampling_method = get_volume_sampling(cmat); shader->volume_interpolation_method = get_volume_interpolation(cmat); + shader->displacement_method = (experimental) ? get_displacement_method(cmat) : DISPLACE_BUMP; shader->set_graph(graph); shader->tag_update(scene); |