diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-02-14 20:11:47 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-02-14 20:11:47 +0400 |
commit | adbd84c320d8b0781e97d09055f6cde4920b79f8 (patch) | |
tree | 4df5496bd2d96a0115aa45526555097f73caad3c /intern/cycles/blender | |
parent | a47af30561ea9b0b2933a4af202a560b3576ee11 (diff) |
Fix #34121: OSL + persistent images option was not freeing shader memory properly,
causing memory to increase continuously during animation render.
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 7ad663b7e26..87c4efffe6c 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -307,7 +307,10 @@ SceneParams BlenderSync::get_scene_params(BL::Scene b_scene, bool background) params.use_bvh_spatial_split = RNA_boolean_get(&cscene, "debug_use_spatial_splits"); params.use_bvh_cache = (background)? RNA_boolean_get(&cscene, "use_cache"): false; - params.persistent_images = (background)? r.use_persistent_data(): false; + if(background && params.shadingsystem != SceneParams::OSL) + params.persistent_images = r.use_persistent_data(); + else + params.persistent_images = false; return params; } |