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authorSergey Sharybin <sergey.vfx@gmail.com>2016-02-07 01:40:41 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-02-12 17:43:26 +0300
commitc8d2bc78902422c89607a5778857de958e3bb837 (patch)
tree73355a2912eb64be5ecbe52f2d42b1da60d10f0c /intern/cycles/blender
parent28604c46a137c1288cc7a494b36ed72e44a0ab8b (diff)
Cycles: Always use guarded allocator of vectors
We don't have vectors re-allocation happening multiple times from inside a loop anymore, so we can safely switch to a memory guarded allocator for vectors and keep track on the memory usage at various stages of rendering. Additionally, when building from inside Blender repository, Cycles will use Blender's guarded allocator, so actual memory usage will be displayed in the Space Info header. There are couple of tricky aspects of the patch: - TaskScheduler::exit() now explicitly frees memory used by `threads`. This is needed because `threads` is a static member which destructor isn't getting called on Blender's exit which caused memory leak print to happen. This shouldn't give any measurable speed issues, reallocation of that vector is only one of fewzillion other allocations happening during synchronization. - Use regular guarded malloc (not aligned one). No idea why it was made to be aligned in the first place. Perhaps some corner case tests or so. Vector was never expected to be aligned anyway. Let's see if we'll have actual bugs with this. Reviewers: dingto, lukasstockner97, juicyfruit, brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D1774
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/addon/__init__.py11
-rw-r--r--intern/cycles/blender/addon/engine.py4
-rw-r--r--intern/cycles/blender/blender_python.cpp19
3 files changed, 30 insertions, 4 deletions
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py
index c4ae6f90521..8d4438cae24 100644
--- a/intern/cycles/blender/addon/__init__.py
+++ b/intern/cycles/blender/addon/__init__.py
@@ -88,10 +88,17 @@ class CyclesRender(bpy.types.RenderEngine):
self.report({'ERROR'}, "OSL support disabled in this build.")
+def engine_exit():
+ engine.exit()
+
+
def register():
from . import ui
from . import properties
from . import presets
+ import atexit
+
+ atexit.register(engine_exit)
engine.init()
@@ -107,6 +114,7 @@ def unregister():
from . import ui
from . import properties
from . import presets
+ import atexit
bpy.app.handlers.version_update.remove(version_update.do_versions)
@@ -114,3 +122,6 @@ def unregister():
properties.unregister()
presets.unregister()
bpy.utils.unregister_module(__name__)
+
+ atexit.unregister(engine_exit)
+ engine_exit()
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index 42ec253613f..96dc3a59ef2 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -74,6 +74,10 @@ def init():
_cycles.init(path, user_path, bpy.app.background)
+def exit():
+ import _cycles
+ _cycles.exit()
+
def create(engine, data, scene, region=None, v3d=None, rv3d=None, preview_osl=False):
import bpy
import _cycles
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp
index 4792f9612a9..27eab0c7f68 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -39,6 +39,10 @@ CCL_NAMESPACE_BEGIN
namespace {
+/* Device list stored static (used by compute_device_list()). */
+static ccl::vector<CCLDeviceInfo> device_list;
+static ccl::DeviceType device_type = DEVICE_NONE;
+
/* Flag describing whether debug flags were synchronized from scene. */
bool debug_flags_set = false;
@@ -172,6 +176,16 @@ static PyObject *init_func(PyObject * /*self*/, PyObject *args)
Py_RETURN_NONE;
}
+
+static PyObject *exit_func(PyObject * /*self*/, PyObject * /*args*/)
+{
+ ShaderManager::free_memory();
+ TaskScheduler::free_memory();
+ Device::free_memory();
+ device_list.free_memory();
+ Py_RETURN_NONE;
+}
+
static PyObject *create_func(PyObject * /*self*/, PyObject *args)
{
PyObject *pyengine, *pyuserpref, *pydata, *pyscene, *pyregion, *pyv3d, *pyrv3d;
@@ -616,6 +630,7 @@ static PyObject *debug_flags_reset_func(PyObject * /*self*/, PyObject * /*args*/
static PyMethodDef methods[] = {
{"init", init_func, METH_VARARGS, ""},
+ {"exit", exit_func, METH_VARARGS, ""},
{"create", create_func, METH_VARARGS, ""},
{"free", free_func, METH_O, ""},
{"render", render_func, METH_O, ""},
@@ -648,10 +663,6 @@ static struct PyModuleDef module = {
static CCLDeviceInfo *compute_device_list(DeviceType type)
{
- /* device list stored static */
- static ccl::vector<CCLDeviceInfo> device_list;
- static ccl::DeviceType device_type = DEVICE_NONE;
-
/* create device list if it's not already done */
if(type != device_type) {
ccl::vector<DeviceInfo>& devices = ccl::Device::available_devices();