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author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2021-08-20 15:29:05 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2021-08-20 15:34:43 +0300 |
commit | 9bfc47c9334bc4fbecbe7871fff9af4cc46c8832 (patch) | |
tree | 40b56b036e4974111c7c9f0cf2ffe338a45053d8 /intern/cycles/blender | |
parent | accf3045be40433045c197cfcdbcbc32a7724403 (diff) |
Alembic Procedural: basic cache control settings
This adds a setting to enable data caching, and another one to set the
maximum cache size in megabytes.
When caching is enabled we load the data for the entire animation in
memory, as we already do, however, if the data exceeds the memory limit,
render is aborted.
When caching is disabled, we simply load the data for the current frame
in memory.
Ref D10197
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11163
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 2dbebac4cc3..a7eae421b55 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -523,6 +523,9 @@ void BlenderSync::sync_procedural(BL::Object &b_ob, procedural->set_scale(cache_file.scale()); + procedural->set_use_prefetch(cache_file.use_prefetch()); + procedural->set_prefetch_cache_size(cache_file.prefetch_cache_size()); + /* create or update existing AlembicObjects */ ustring object_path = ustring(b_mesh_cache.object_path()); |