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authorMai Lavelle <mai.lavelle@gmail.com>2016-08-24 18:26:19 +0300
committerMai Lavelle <mai.lavelle@gmail.com>2016-08-26 19:14:07 +0300
commit5849651a4650facd6bbf2bc7d13f9bd88dd74120 (patch)
treebcb35a8c6374efb9293dc25b585bf96d8214bcae /intern/cycles/blender
parente9c5359f43b8fdc825a6dd55ea41bd1b52216bda (diff)
Cycles: Make UI for subdivision more clear
Users have been getting a bit confused by the way things are worded/arranged in the UI. This patch makes a few changes to the UI to make it more clear how to use subdivision: - make Subdivide UVs option inactive when adaptive subdivision is enabled as UV subdivision is currently unsupported - add "px" to dicing rates in the Geometry Panel - display the final dicing rate in the modifier - reworded "Dicing Rate" in the modifier to "Dicing Scale" to make more clear that this is a multiplier for the scene dicing rate and added a note the the tooltip pointing the user to that setting in the Geometry Panel Reviewed By: brecht Differential Revision: https://developer.blender.org/D2174
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/addon/properties.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 8e82eac2b59..82a18b3f6a9 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -369,12 +369,14 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
description="Size of a micropolygon in pixels",
min=0.1, max=1000.0,
default=1.0,
+ subtype="PIXEL"
)
cls.preview_dicing_rate = FloatProperty(
name="Preview Dicing Rate",
description="Size of a micropolygon in pixels during preview render",
min=0.1, max=1000.0,
default=8.0,
+ subtype="PIXEL"
)
cls.max_subdivisions = IntProperty(
@@ -1007,8 +1009,8 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
)
cls.dicing_rate = FloatProperty(
- name="Dicing Rate",
- description="Multiplier for scene dicing rate",
+ name="Dicing Scale",
+ description="Multiplier for scene dicing rate (located in the Geometry Panel)",
min=0.1, max=1000.0,
default=1.0,
)