diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-07-28 19:27:25 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-07-28 20:27:57 +0300 |
commit | 073bf8bf52edbb6f53fb6bbbecc26f20b91e8c43 (patch) | |
tree | 109ca52ccec690c7a639ea70ac00f68d3ee9fae8 /intern/cycles/blender | |
parent | 3bf96758496973c1bcf2226324552ee1b9bf95f3 (diff) |
Cycles: remove WITH_CYCLES_DEBUG, add WITH_CYCLES_DEBUG_NAN
WITH_CYCLES_DEBUG was used for rendering BVH debugging passes. But since we
mainly use Embree an OptiX now, this information is no longer important.
WITH_CYCLES_DEBUG_NAN will enable additional checks for NaNs and invalid values
in the kernel, for Cycles developers. Previously these asserts where enabled in
all debug builds, but this is too likely to crash Blender in scenes that render
fine regardless of the NaNs. So this is behind a CMake option now.
Fixes T90240
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/addon/engine.py | 4 | ||||
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 24 | ||||
-rw-r--r-- | intern/cycles/blender/addon/ui.py | 24 | ||||
-rw-r--r-- | intern/cycles/blender/blender_python.cpp | 8 | ||||
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 24 |
5 files changed, 0 insertions, 84 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py index dc53c4db48f..29f8cd8f8cd 100644 --- a/intern/cycles/blender/addon/engine.py +++ b/intern/cycles/blender/addon/engine.py @@ -262,10 +262,6 @@ def list_render_passes(scene, srl): # Cycles specific passes. crl = srl.cycles if crl.pass_debug_render_time: yield ("Debug Render Time", "X", 'VALUE') - if crl.pass_debug_bvh_traversed_nodes: yield ("Debug BVH Traversed Nodes", "X", 'VALUE') - if crl.pass_debug_bvh_traversed_instances: yield ("Debug BVH Traversed Instances", "X", 'VALUE') - if crl.pass_debug_bvh_intersections: yield ("Debug BVH Intersections", "X", 'VALUE') - if crl.pass_debug_ray_bounces: yield ("Debug Ray Bounces", "X", 'VALUE') if crl.pass_debug_sample_count: yield ("Debug Sample Count", "X", 'VALUE') if crl.use_pass_volume_direct: yield ("VolumeDir", "RGB", 'COLOR') if crl.use_pass_volume_indirect: yield ("VolumeInd", "RGB", 'COLOR') diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 70f091158d2..4cd75edee5f 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -1325,30 +1325,6 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup): class CyclesRenderLayerSettings(bpy.types.PropertyGroup): - pass_debug_bvh_traversed_nodes: BoolProperty( - name="Debug BVH Traversed Nodes", - description="Store Debug BVH Traversed Nodes pass", - default=False, - update=update_render_passes, - ) - pass_debug_bvh_traversed_instances: BoolProperty( - name="Debug BVH Traversed Instances", - description="Store Debug BVH Traversed Instances pass", - default=False, - update=update_render_passes, - ) - pass_debug_bvh_intersections: BoolProperty( - name="Debug BVH Intersections", - description="Store Debug BVH Intersections", - default=False, - update=update_render_passes, - ) - pass_debug_ray_bounces: BoolProperty( - name="Debug Ray Bounces", - description="Store Debug Ray Bounces pass", - default=False, - update=update_render_passes, - ) pass_debug_render_time: BoolProperty( name="Debug Render Time", description="Render time in milliseconds per sample and pixel", diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 058528aeff5..e9a4ce77080 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -936,29 +936,6 @@ class CYCLES_RENDER_PT_passes_crypto(CyclesButtonsPanel, ViewLayerCryptomattePan bl_parent_id = "CYCLES_RENDER_PT_passes" -class CYCLES_RENDER_PT_passes_debug(CyclesButtonsPanel, Panel): - bl_label = "Debug" - bl_context = "view_layer" - bl_parent_id = "CYCLES_RENDER_PT_passes" - - @classmethod - def poll(cls, context): - import _cycles - return _cycles.with_cycles_debug - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False - - cycles_view_layer = context.view_layer.cycles - - layout.prop(cycles_view_layer, "pass_debug_bvh_traversed_nodes") - layout.prop(cycles_view_layer, "pass_debug_bvh_traversed_instances") - layout.prop(cycles_view_layer, "pass_debug_bvh_intersections") - layout.prop(cycles_view_layer, "pass_debug_ray_bounces") - - class CYCLES_RENDER_PT_passes_aov(CyclesButtonsPanel, ViewLayerAOVPanel): bl_label = "Shader AOV" bl_context = "view_layer" @@ -2317,7 +2294,6 @@ classes = ( CYCLES_RENDER_PT_passes_data, CYCLES_RENDER_PT_passes_light, CYCLES_RENDER_PT_passes_crypto, - CYCLES_RENDER_PT_passes_debug, CYCLES_RENDER_PT_passes_aov, CYCLES_RENDER_PT_filter, CYCLES_RENDER_PT_override, diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp index c58d2eb6e04..fd145effde7 100644 --- a/intern/cycles/blender/blender_python.cpp +++ b/intern/cycles/blender/blender_python.cpp @@ -1098,14 +1098,6 @@ void *CCL_python_module_init() PyModule_AddStringConstant(mod, "osl_version_string", "unknown"); #endif -#ifdef WITH_CYCLES_DEBUG - PyModule_AddObject(mod, "with_cycles_debug", Py_True); - Py_INCREF(Py_True); -#else - PyModule_AddObject(mod, "with_cycles_debug", Py_False); - Py_INCREF(Py_False); -#endif - #ifdef WITH_NETWORK PyModule_AddObject(mod, "with_network", Py_True); Py_INCREF(Py_True); diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index ce399579e25..298353203ad 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -538,12 +538,6 @@ PassType BlenderSync::get_pass_type(BL::RenderPass &b_pass) MAP_PASS("BakePrimitive", PASS_BAKE_PRIMITIVE); MAP_PASS("BakeDifferential", PASS_BAKE_DIFFERENTIAL); -#ifdef __KERNEL_DEBUG__ - MAP_PASS("Debug BVH Traversed Nodes", PASS_BVH_TRAVERSED_NODES); - MAP_PASS("Debug BVH Traversed Instances", PASS_BVH_TRAVERSED_INSTANCES); - MAP_PASS("Debug BVH Intersections", PASS_BVH_INTERSECTIONS); - MAP_PASS("Debug Ray Bounces", PASS_RAY_BOUNCES); -#endif MAP_PASS("Debug Render Time", PASS_RENDER_TIME); MAP_PASS("AdaptiveAuxBuffer", PASS_ADAPTIVE_AUX_BUFFER); MAP_PASS("Debug Sample Count", PASS_SAMPLE_COUNT); @@ -641,24 +635,6 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene, } } -#ifdef __KERNEL_DEBUG__ - if (get_boolean(crl, "pass_debug_bvh_traversed_nodes")) { - b_engine.add_pass("Debug BVH Traversed Nodes", 1, "X", b_view_layer.name().c_str()); - Pass::add(PASS_BVH_TRAVERSED_NODES, passes, "Debug BVH Traversed Nodes"); - } - if (get_boolean(crl, "pass_debug_bvh_traversed_instances")) { - b_engine.add_pass("Debug BVH Traversed Instances", 1, "X", b_view_layer.name().c_str()); - Pass::add(PASS_BVH_TRAVERSED_INSTANCES, passes, "Debug BVH Traversed Instances"); - } - if (get_boolean(crl, "pass_debug_bvh_intersections")) { - b_engine.add_pass("Debug BVH Intersections", 1, "X", b_view_layer.name().c_str()); - Pass::add(PASS_BVH_INTERSECTIONS, passes, "Debug BVH Intersections"); - } - if (get_boolean(crl, "pass_debug_ray_bounces")) { - b_engine.add_pass("Debug Ray Bounces", 1, "X", b_view_layer.name().c_str()); - Pass::add(PASS_RAY_BOUNCES, passes, "Debug Ray Bounces"); - } -#endif if (get_boolean(crl, "pass_debug_render_time")) { b_engine.add_pass("Debug Render Time", 1, "X", b_view_layer.name().c_str()); Pass::add(PASS_RENDER_TIME, passes, "Debug Render Time"); |